The CHEM Jam - how to integrate a game creation event in curriculum-based engineering education

IF 3.5 2区 教育学 Q1 EDUCATION, SCIENTIFIC DISCIPLINES
Sílvia Fornós , Chioma Udeozor , Jarka Glassey , Daniel Cermak-Sassenrath
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引用次数: 5

Abstract

To tackle future sustainability and energy issues, novel learning approaches should be considered in chemical engineering education, particularly those encouraging learners’ problem-solving skills. This paper proposes an example for educators to integrate game-making activities into a chemical engineering curriculum. The specific activity proposed is a collaborative event, known as a game jam in Game Studies. Participants use a custom-made Game Editor for Learning to design levels for a jump n′ run/platform game. The editor facilitates the construction of games for non-game designers, has a tutorial, and is provided with inspirational gameplay videos of level examples and a template for facilitators to assess the resulting levels. This paper argues that prompting learners to create levels based on chemical concepts and structures, challenges and develops their problem-solving skills, and makes the activity valuable to be integrated in present engineering educational programs. The learning experience, named CHEM Jam, starts with an introductory phase during which participants receive essential guidance, while preserving the effectiveness, of learner-centred activities. The assessment methodology is aligned with the learning objectives of an undergraduate process design course. Finally, research and critique on the activity and how chemical engineering can benefit from game-making events and communities is discussed.

CHEM Jam——如何在课程工程教育中整合游戏创作事件
为了解决未来的可持续发展和能源问题,化学工程教育应该考虑新的学习方法,特别是那些鼓励学习者解决问题的技能。本文为教育工作者提供了一个将游戏制作活动融入化学工程课程的例子。提议的具体活动是一个协作事件,在游戏研究中被称为game jam。参与者使用定制的游戏编辑器来学习设计跳跑/平台游戏的关卡。编辑器可以帮助非游戏设计师构建游戏,并提供教程,关卡示例的鼓舞人心的游戏玩法视频和用于评估最终关卡的模板。本文认为,促使学习者在化学概念和结构的基础上创造层次,挑战和发展他们解决问题的能力,并使该活动在当前的工程教育计划中具有价值。这个名为CHEM Jam的学习体验从入门阶段开始,在此期间参与者接受基本指导,同时保持以学习者为中心的活动的有效性。评估方法与本科过程设计课程的学习目标一致。最后,本文讨论了该活动的研究和评论,以及化学工程如何从游戏制作活动和社区中受益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
8.80
自引率
17.90%
发文量
30
审稿时长
31 days
期刊介绍: Education for Chemical Engineers was launched in 2006 with a remit to publisheducation research papers, resource reviews and teaching and learning notes. ECE is targeted at chemical engineering academics and educators, discussing the ongoingchanges and development in chemical engineering education. This international title publishes papers from around the world, creating a global network of chemical engineering academics. Papers demonstrating how educational research results can be applied to chemical engineering education are particularly welcome, as are the accounts of research work that brings new perspectives to established principles, highlighting unsolved problems or indicating direction for future research relevant to chemical engineering education. Core topic areas: -Assessment- Accreditation- Curriculum development and transformation- Design- Diversity- Distance education-- E-learning Entrepreneurship programs- Industry-academic linkages- Benchmarking- Lifelong learning- Multidisciplinary programs- Outreach from kindergarten to high school programs- Student recruitment and retention and transition programs- New technology- Problem-based learning- Social responsibility and professionalism- Teamwork- Web-based learning
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