Ethnomathematics Exploration of Jong Sailboat Shape As a Traditional Game in the Riau Islands

Syarmadi Syarmadi, Nur Izzati
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Abstract

The Jong Sailboat is a traditional game of the Riau islands' Malay culture. This game developed in various areas whose territories have beaches. In the Jong Sailboat game, mathematical elements can be explored, especially in the Jong Sailboat's shape. Mathematical practice in culture is known as ethnomathematics. Ethnomathematics studies can be obtained through exploration, exploring the field to get more knowledge from a situation. Through Jong Sailboat's exploration, mathematical concepts and elements are found in it. So this research aims to explore ethnomathematics in the shape of a Jong Sailboat as a traditional game in the Riau Islands. This type of study is qualitative research with an ethnographic approach. The subjects in this study were makers of traditional game crafters and the shape of the Jong Sailboat. Data collection is done by interview, observation, and documentation, with the main instrument of study, are the researchers themselves. The data is then analyzed by referring to Miles and Huberman's design by reducing data, presenting data, and conclusions/verification. The results found a mathematical practice in geometrical shapes in triangles, rectangles, and mathematical concepts in the way of translations, acute angles, right angles, trigonometry, straight lines, and slope. This exploration can enrich ethnomathematics science, which is also found in the form of Jong Sailboats.
廖内岛传统游戏钟帆船造型的民族学探索
钟帆船是廖内群岛马来文化的传统游戏。这个游戏是在各个有海滩的地区开发的。在Jong Sailboat游戏中,可以探索数学元素,特别是Jong Sailboat的形状。文化中的数学实践被称为民族数学。民族数学的研究可以通过探索获得,从一个领域的探索中获得更多的知识。通过钟帆船的探索,发现了数学概念和数学元素。因此,本研究旨在探索廖内群岛传统游戏Jong Sailboat形状的民族数学。这种类型的研究是采用民族志方法的定性研究。本研究的对象是传统游戏工匠的制造者和钟帆船的形状。数据的收集是通过访谈、观察和文献记录来完成的,主要的研究工具是研究人员自己。然后参考Miles和Huberman的设计,通过减少数据、呈现数据和结论/验证来分析数据。结果发现了在几何形状上的数学练习,如三角形、矩形,以及平移、锐角、直角、三角、直线和斜率等数学概念。这种探索可以丰富民族数学科学,这也体现在钟帆船的形式中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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