The False Prometheus

Lahtiranta Janne, Hyrynsalmi Sami, Koskinen Jani
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Abstract

In the information society of today, privacy is a premium service and user-related information a commodity. This development has gone unnoticed for many, but for some it contradicts with their common sense and perception of right and wrong. If we look into user agreements, and the effect Fair Information Practice Principles (FIPPs) seem to have, this development is particularly evident. One-on-one agreements such as End User License Agreements (EULAs) between the providers and users have become ubiquitous to most users who simply scroll through the agreement and click ‘I agree’ without actually understanding or caring what they have accepted.

There are various reasons for this kind of behavior ranging from complete indifference, to inadequate internet and technology literacy, and even to peer pressure as certain applications have become a ‘must have’ amongst a group of users. This problem is particularly current as personal mobile devices have become important, for some even inseparable, part of our daily lives. These devices, such as smart phones and tablets, have also become user-centered aggregation points of information that contain personal, even sensitive information about us, and those around us. At the same time, the number of different applications that have practically unrestrained access to the Internet, is on the rise.

When combined with ignorance and negligence, the risk of placing personal information into wrong hands is a very real one. In the following, we focus on this well-explored challenge from a novel perspective; informed consent, and argue that one way to address this problem is to develop solutions that not only promote personal choice and awareness, but are also context-dependent. In order to provide a practical insight into our primarily conceptual work, we use one of the most popular applications, the Pokémon GO by Niantic Inc., in highlighting some of the encountered privacy-related issues.

假普罗米修斯
在当今的信息社会,隐私是一种优质服务,与用户相关的信息是一种商品。许多人没有注意到这种发展,但对一些人来说,这与他们的常识和是非观念相矛盾。如果我们研究用户协议,以及公平信息实践原则(FIPPs)似乎具有的效果,这种发展尤为明显。提供商和用户之间的一对一协议,如终端用户许可协议(eula),对于大多数用户来说已经变得无处不在,他们只是简单地浏览协议,点击“我同意”,而实际上并不了解或关心他们接受了什么。造成这种行为的原因有很多,从完全的冷漠,到互联网和技术知识的不足,甚至是由于某些应用程序在一群用户中成为“必备”的同辈压力。随着个人移动设备变得越来越重要,对一些人来说,甚至是我们日常生活中不可分割的一部分,这个问题变得尤为突出。这些设备,如智能手机和平板电脑,也已经成为以用户为中心的信息集结点,其中包含关于我们和我们周围人的个人甚至敏感信息。与此同时,几乎不受限制地接入互联网的不同应用程序的数量正在上升。再加上无知和疏忽,个人信息落入坏人之手的风险是非常真实的。在下文中,我们将从一个新颖的角度来关注这一被充分探索的挑战;知情同意,并认为解决这一问题的一种方法是制定解决方案,不仅促进个人选择和意识,而且还取决于具体情况。为了对我们的主要概念工作提供实际的见解,我们使用最流行的应用程序之一,Niantic公司的pok mon GO,来突出一些遇到的与隐私相关的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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