Dreamscape Bricks VR: An Experimental Virtual Reality Tool for Architectural Design

IF 0.8 Q3 EDUCATION & EDUCATIONAL RESEARCH
Oguz Orkun Doma, S. Sener
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引用次数: 1

Abstract

In this paper, we propose a VR design tool framework called DREAMSCAPE, which adopts a direct manipulation approach focusing on embody, experience, and manipulation activities in design. The framework defines a VR design process using intuitive controls without being limited by the preconceptions of conventional CAD systems. To establish and demonstrate the framework, we designed and developed a VR design tool called Dreamscape Bricks VR in Unreal Engine 4, using LEGO bricks as base components in a high-fidelity interactive design environment. We conducted user tests and administered questionnaires assessing usability, performance, and comfort. Results showed that the user experience of the tool is positive. The developed tool is expected to establish the abstract framework and provide insights into the future of VR design tools with implications on design education
Dreamscape Bricks VR:用于建筑设计的实验性虚拟现实工具
在本文中,我们提出了一个名为DREAMSCAPE的VR设计工具框架,它采用直接操作的方式,专注于设计中的体现、体验和操作活动。该框架定义了使用直观控制的VR设计过程,而不受传统CAD系统的先入为主的限制。为了建立和演示该框架,我们在虚幻引擎4中设计并开发了一个名为Dreamscape Bricks VR的VR设计工具,在高保真的交互设计环境中使用乐高积木作为基础组件。我们进行了用户测试和问卷调查,评估可用性、性能和舒适度。结果表明,该工具的用户体验是积极的。开发的工具有望建立抽象框架,并为VR设计工具的未来提供见解,并对设计教育产生影响
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来源期刊
Interaction Design and Architectures
Interaction Design and Architectures EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
2.50
自引率
15.40%
发文量
16
审稿时长
20 weeks
期刊介绍: IxD&A (Interaction Design and Architecture (s)) Journal bases its existence on the following beliefs: - the complexity of today''s society requires the developments of new visions and new tools to address new systemic problems; - one needs at large to promote a deeper understanding of the interaction mechanisms, whatever the scale and the phenomena involved, from which originate the dynamic and static of the systems and all forms of architectures; - within complex systems, processes, architectures and cultural stratifications the focus should be always the individuals and their continuous co-evolution with the place that they populate; - the project and the ability to meta-design are central elements necessary to live consciously experiences, and above all those mediated by the machine. IxD&A aims to offer an interdisciplinary arena where everybody can present top level researches and discuss ideas on the future of technology mediated experiences in the field of communication, learning, working, entertainment, healthcare, etc...) a future that can be made possible by a joint effort in research and education. IxD&A, indeed, offers the ideal forum for meeting among frontier research, education, cutting edge technology development and application. Indeed, there will be no future if research and education will not be able to meet the world of production, or, in other words if we will not be able to transfer the ''lab'' into real life.
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