The impact of visual media on social cognitive concept: The case of cultural object Ru (Korea)

IF 1.6 N/A ARCHAEOLOGY
Hyuk-Jin Lee
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引用次数: 1

Abstract

There have been very few studies explaining the theoretica l basis on the importance of visible cultural heritage. This study provides the philosophical background of this topic based on a phenomenological point of view andexplains the significant impact on social members’ cognition. The case of Ru, one of the traditional Korean building types, is introduced as a representative example; how its concept has been defined, changed, and forgotten in Korean culture. The importance of having a correct understanding of how cognition is composed of different types of experiences of cultural heritage is further explained. In this context, the importance of semantic mode and pictorial mode classified by Husserl is argued as the most powerful medium in human cognition based on phenomenological analysis. In this respect, the important role of Virtual Reality (VR) was highlighted. Considering the pace of recent technology and researches, breaking the barrier between experiencing the physical object and the VR may be a matter of time. Phenomenological classification of cultural heritage, which was designed for explaining all the types of cultural heritage, is introduced. The importance of developing a valid VR model and its role in cultural studies is emphasized via the phenomenological classification of cultural heritage. Finally, the balance of the inductive and deductive approach in a cultural study is suggested for more prolific and balanced achievements. Highlights:This article  provides  the  philosophical  background  of  the  importance  of visible  cultural  heritage  based  on the phenomenological point of view.Significant impact on social members’ cognition of the  visible  cultural  heritage  is  discussed  in the  case  of  the traditional Korean building.In this respect, the important role of Virtual Reality technology is highlighted. 
视觉媒介对社会认知概念的影响——以文化客体茹(韩国)为例
很少有研究解释可见文化遗产重要性的理论基础。本研究从现象学的角度提供了这一主题的哲学背景,并阐述了其对社会成员认知的重大影响。以韩国传统建筑类型之一的汝窑为例进行了介绍;它的概念是如何在韩国文化中被定义、改变和遗忘的。进一步解释了正确理解认知是如何由不同类型的文化遗产体验组成的重要性。在这种背景下,基于现象学分析,胡塞尔将语义模式和图像模式归类为人类认知中最强大的媒介。在这方面,强调了虚拟现实的重要作用。考虑到最近的技术和研究速度,打破体验实物和虚拟现实之间的障碍可能是时间问题。介绍了文化遗产的现象学分类,旨在解释所有类型的文化遗产。通过对文化遗产的现象学分类,强调了开发有效的虚拟现实模型的重要性及其在文化研究中的作用。最后,建议在文化研究中平衡归纳法和演绎法,以获得更丰富、更平衡的成果。亮点:本文从现象学的角度提供了可见文化遗产重要性的哲学背景。以韩国传统建筑为例,讨论了对社会成员对可见文化遗产认知的重大影响。在这方面,强调了虚拟现实技术的重要作用。
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来源期刊
CiteScore
5.20
自引率
21.70%
发文量
19
审稿时长
20 weeks
期刊介绍: Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.
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