Introducing students to machine learning with decision trees using CODAP and Jupyter Notebooks

IF 1.2 Q2 EDUCATION & EDUCATIONAL RESEARCH
Rolf Biehler, Yannik Fleischer
{"title":"Introducing students to machine learning with decision trees using CODAP and Jupyter Notebooks","authors":"Rolf Biehler, Yannik Fleischer","doi":"10.1111/test.12279","DOIUrl":null,"url":null,"abstract":"This paper reports on progress in the development of a teaching module on machine learning with decision trees for secondary‐school students, in which students use survey data about media use to predict who plays online games frequently. This context is familiar to students and provides a link between school and everyday experience. In this module, they use CODAP's “Arbor” plug‐in to manually build decision trees and understand how to systematically build trees based on data. Further on, the students use a menu‐based environment in a Jupyter Notebook to apply an algorithm that automatically generates decision trees and to evaluate and optimize the performance of these. Students acquire technical and conceptual skills but also reflect on personal and social aspects of the uses of algorithms from machine learning.","PeriodicalId":43739,"journal":{"name":"Teaching Statistics","volume":"43 1","pages":"S133 - S142"},"PeriodicalIF":1.2000,"publicationDate":"2021-06-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1111/test.12279","citationCount":"11","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Teaching Statistics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1111/test.12279","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 11

Abstract

This paper reports on progress in the development of a teaching module on machine learning with decision trees for secondary‐school students, in which students use survey data about media use to predict who plays online games frequently. This context is familiar to students and provides a link between school and everyday experience. In this module, they use CODAP's “Arbor” plug‐in to manually build decision trees and understand how to systematically build trees based on data. Further on, the students use a menu‐based environment in a Jupyter Notebook to apply an algorithm that automatically generates decision trees and to evaluate and optimize the performance of these. Students acquire technical and conceptual skills but also reflect on personal and social aspects of the uses of algorithms from machine learning.
使用CODAP和Jupyter笔记本向学生介绍使用决策树的机器学习
本文报告了为中学生开发具有决策树的机器学习教学模块的进展,在该模块中,学生使用有关媒体使用的调查数据来预测谁经常玩网络游戏。这种背景对学生来说很熟悉,并提供了学校和日常体验之间的联系。在本模块中,他们使用CODAP的“Arbor”插件手动构建决策树,并了解如何基于数据系统地构建决策树。此外,学生们在Jupyter笔记本中使用基于菜单的环境来应用自动生成决策树的算法,并评估和优化决策树的性能。学生通过机器学习获得技术和概念技能,但也会反思使用算法的个人和社会方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Teaching Statistics
Teaching Statistics EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
2.10
自引率
25.00%
发文量
31
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信