M. Stampouloglou, O. Toska, Sevi Tapinaki, Georgia Kontogianni, M. Skamantzari, A. Georgopoulos
{"title":"Archaeological anastylosis of two Macedonian tombs in a 3D virtual environment","authors":"M. Stampouloglou, O. Toska, Sevi Tapinaki, Georgia Kontogianni, M. Skamantzari, A. Georgopoulos","doi":"10.4995/VAR.2020.11877","DOIUrl":null,"url":null,"abstract":"Archaeological restoration of monuments is a practice requiring extreme caution and thorough study. Archaeologists and conservation experts are very reluctant to proceed to restoration and indeed to reconstruction actions without detailed consultation and thought. Nowadays, anastylosis executed on the real object is practically prohibited. Contemporary technologies have provided archaeologists and other conservation experts with the tools to embark on virtual restorations or anastyloses, thus testing various alternatives without physical intervention on the monument itself. In this way, the values of the monuments are respected according to international conventions. In this paper, two such examples of virtual archaeological anastyloses of two important Macedonian tombs in northern Greece are presented. The anastyloses were performed on three-dimensional (3D) models which have been produced using modern digital 3D documentation techniques, such as image-based modelling and terrestrial laser scanning. The reader is introduced to the history and importance –as well as the peculiarities– of the Macedonian tombs. In addition, the two tombs are described in detail mainly from an archaeological point of view The process of field data acquisition and processing to produce the 3D models are described. Simple and more or less standard methods were employed in acquiring the raw data. Processing was carried out using commercial software. The resulting 3D models and other documentation products are assessed for their accuracy and completeness. The decisions for the virtual anastylosis are explained in detail and the actual process is also described. The restored monuments are presented and evaluated by the conservation experts. Thus, it is shown how important virtual anastylosis of monuments is to archaeological researchers, as it enables them to conduct in-depth studies, without actually tampering with the monuments themselves. Digital 3D models are contributing to many disciplines, especially in archaeology, as they enable a wider audience to easily access both archaeological and geometric information as well as offering a high degree of interaction possibilities.","PeriodicalId":44206,"journal":{"name":"Virtual Archaeology Review","volume":null,"pages":null},"PeriodicalIF":1.6000,"publicationDate":"2020-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Archaeology Review","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4995/VAR.2020.11877","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ARCHAEOLOGY","Score":null,"Total":0}
引用次数: 5
Abstract
Archaeological restoration of monuments is a practice requiring extreme caution and thorough study. Archaeologists and conservation experts are very reluctant to proceed to restoration and indeed to reconstruction actions without detailed consultation and thought. Nowadays, anastylosis executed on the real object is practically prohibited. Contemporary technologies have provided archaeologists and other conservation experts with the tools to embark on virtual restorations or anastyloses, thus testing various alternatives without physical intervention on the monument itself. In this way, the values of the monuments are respected according to international conventions. In this paper, two such examples of virtual archaeological anastyloses of two important Macedonian tombs in northern Greece are presented. The anastyloses were performed on three-dimensional (3D) models which have been produced using modern digital 3D documentation techniques, such as image-based modelling and terrestrial laser scanning. The reader is introduced to the history and importance –as well as the peculiarities– of the Macedonian tombs. In addition, the two tombs are described in detail mainly from an archaeological point of view The process of field data acquisition and processing to produce the 3D models are described. Simple and more or less standard methods were employed in acquiring the raw data. Processing was carried out using commercial software. The resulting 3D models and other documentation products are assessed for their accuracy and completeness. The decisions for the virtual anastylosis are explained in detail and the actual process is also described. The restored monuments are presented and evaluated by the conservation experts. Thus, it is shown how important virtual anastylosis of monuments is to archaeological researchers, as it enables them to conduct in-depth studies, without actually tampering with the monuments themselves. Digital 3D models are contributing to many disciplines, especially in archaeology, as they enable a wider audience to easily access both archaeological and geometric information as well as offering a high degree of interaction possibilities.
期刊介绍:
Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.