TVA in the wild: Applying the theory of visual attention to game-like and less controlled experiments

Alexander Krüger, J. Tünnermann, Lukas Stratmann, Lucas Briese, F. Dressler, I. Scharlau
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引用次数: 2

Abstract

Abstract As a formal theory, Bundesen’s theory of visual attention (TVA) enables the estimation of several theoretically meaningful parameters involved in attentional selection and visual encoding. As of yet, TVA has almost exclusively been used in restricted empirical scenarios such as whole and partial report and with strictly controlled stimulus material. We present a series of experiments in which we test whether the advantages of TVA can be exploited in more realistic scenarios with varying degree of stimulus control. This includes brief experimental sessions conducted on different mobile devices, computer games, and a driving simulator. Overall, six experiments demonstrate that the TVA parameters for processing capacity and attentional weight can be measured with sufficient precision in less controlled scenarios and that the results do not deviate strongly from typical laboratory results, although some systematic differences were found.
野外TVA:将视觉注意力理论应用于类似游戏和较少控制的实验
摘要作为一种形式理论,Bundesen的视觉注意理论(TVA)能够估计涉及注意选择和视觉编码的几个理论上有意义的参数。到目前为止,TVA几乎只用于有限的实证场景,如完整和部分报告,以及严格控制的刺激材料。我们提出了一系列实验,在这些实验中,我们测试了在不同程度的刺激控制下,TVA的优势是否可以在更现实的场景中得到利用。这包括在不同的移动设备、电脑游戏和驾驶模拟器上进行的简短实验。总的来说,六个实验表明,在控制较少的情况下,处理能力和注意力重量的TVA参数可以足够精确地测量,并且结果与典型的实验室结果没有很大偏差,尽管发现了一些系统性差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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