Classroom Virtual Reality for Students With Disabilities: A Preliminary Guide to Available Virtual Content

IF 1.2 4区 教育学 Q3 EDUCATION, SPECIAL
Adam C. Carreon, Caitlin J. Criss, Maggie A. Mosher
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Abstract

Virtual reality (VR) is an innovative technology that is rapidly gaining popularity in and out of the classroom. With improvements in hardware and software technology and the push for one-to-one computing, teachers have access to innovative VR supports and resources. These innovative technologies have the potential to improve instruction for diverse learners in today’s classroom, particularly students with identified disabilities. VR, as an interactive and visual tool, provides teachers with the ability to support and enhance traditional classroom materials for students, particularly those with disabilities. However, teacher time is often compromised and finding new technology can be daunting. This article intends to assist educators in utilizing VR in the classroom, with minimal effort and money. Using a detailed vignette, we guide the reader through a detailed example of how VR apps can be located and implemented for students with disabilities who struggle with motivation and engagement through experiential learning. Finally, we offer additional apps and their delivery devices as a starting point for teachers to begin creating more immersive and interactive content through VR technology.
残疾学生的课堂虚拟现实:可用虚拟内容的初步指南
虚拟现实(VR)是一项创新技术,在课堂内外迅速普及。随着硬件和软件技术的进步以及一对一计算的推动,教师可以获得创新的VR支持和资源。这些创新技术有可能改善当今课堂上不同学习者的教学,特别是有残疾的学生。虚拟现实作为一种互动和视觉工具,使教师能够支持和改进面向学生,特别是残疾学生的传统课堂材料。然而,教师的时间往往受到损害,寻找新技术可能令人望而生畏。本文旨在帮助教育工作者在课堂上利用虚拟现实,以最小的努力和金钱。使用详细的小插图,我们通过一个详细的例子来指导读者如何定位和实施VR应用程序,以帮助那些通过体验式学习而缺乏动力和参与的残疾学生。最后,我们提供了额外的应用程序及其交付设备,作为教师开始通过VR技术创建更身临其境和互动内容的起点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.90
自引率
15.80%
发文量
31
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