One Step and In Situ Synthesis of Edible Lubricant-infused Surface Using All-in-one Solution

IF 4.9 3区 计算机科学 Q1 ENGINEERING, MULTIDISCIPLINARY
Daheng Wang, Jinxia Huang, Zhiguang Guo
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引用次数: 0

Abstract

Edible Lubricant-Infused Surface (ELIS) was fabricated through antisolvent method by adding ethyl oleate (lubricant/antisolvent), ethanol (solvent) and shellac (solute/base layer of ELIS) into an all-in-one solution to in-situ prepare ELIS through single step of solvent evaporation. The ELIS comprising sub-micro- to micro-scaled shellac particles shows water and food liquid slippery, transparency, stability against abrasion and lubricant retaining ability against sheer force. Using all edible material to fabricated ELIS is a more efficient route for application when compared with other Lubricant-Infused Surface (LIS). Traditional fabrication for LIS included steps such as: base layer fabrication, lubricant infusion, excess lubricant removal, UV light treatment and chemical etching. The method proposed in this article could further simplify the preparation to an all-in-one solution and simplify the synthesis process to only 60-degree heating. Furthermore, Shellac ELIS coating could withstand abrasion and hold performance when compared with other ELIS coatings.

用一体化溶液一步原位合成可食用润滑剂注入表面
采用反溶剂法,将油酸乙酯(润滑剂/反溶剂)、乙醇(溶剂)和虫胶(ELIS的溶质/基础层)加入到一体溶液中,通过溶剂蒸发一步法原位制备ELIS。由亚微至微尺度虫胶颗粒组成的ELIS具有水和食品液体光滑、透明、抗磨损稳定性和抗绝对力的润滑剂保留能力。与其他润滑剂注入表面(LIS)相比,使用所有可食用材料制造ELIS是一种更有效的应用途径。LIS的传统制造包括以下步骤:基础层制造、润滑剂注入、多余润滑剂去除、紫外线处理和化学蚀刻。本文提出的方法可以进一步将制备过程简化为一体化溶液,并将合成过程简化为只需60度加热。此外,与其他ELIS涂层相比,紫胶ELIS涂层具有耐磨损和保持性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Bionic Engineering
Journal of Bionic Engineering 工程技术-材料科学:生物材料
CiteScore
7.10
自引率
10.00%
发文量
162
审稿时长
10.0 months
期刊介绍: The Journal of Bionic Engineering (JBE) is a peer-reviewed journal that publishes original research papers and reviews that apply the knowledge learned from nature and biological systems to solve concrete engineering problems. The topics that JBE covers include but are not limited to: Mechanisms, kinematical mechanics and control of animal locomotion, development of mobile robots with walking (running and crawling), swimming or flying abilities inspired by animal locomotion. Structures, morphologies, composition and physical properties of natural and biomaterials; fabrication of new materials mimicking the properties and functions of natural and biomaterials. Biomedical materials, artificial organs and tissue engineering for medical applications; rehabilitation equipment and devices. Development of bioinspired computation methods and artificial intelligence for engineering applications.
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