Learning effectiveness of 3D virtual reality in hospitality training: a situated cognitive perspective

IF 5.3 3区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM
T. Lui, L. Goel
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引用次数: 10

Abstract

Purpose Training is one of the key dimensions of internal marketing. Virtual reality (VR), a computer technology that replicates an environment (real or imagined) and simulates a user’s physical presence in that environment to allow for user interaction, offers unique opportunities from a training perspective, such as allowing users to improve their skills without the consequence of failing real customers or the need to be in the real environment physically. This study aims to focus on comparing the effectiveness of VR hospitality training with that of real-world hospitality training. Design/methodology/approach This study adopts situated cognition theory to empirically test the effect of the awareness of contextual variables (social interaction, location and task) on learning and compare learning outcomes between tourism training in VR and real-world experimental settings. Findings Results indicate that location and task awareness enhance cognitive absorption, but social awareness does not influence cognitive absorption. There is no significant difference between training in real-world and VR environments. Finally, cognitive absorption has a positive effect on mental model change (the learning outcome). Originality/value This result advances the theoretical understanding on the significance of learning context by applying situated cognition theory in hospitality training and has significant implications for training that aims for rigor and efficiency within cost, location and time constraints.
三维虚拟现实在酒店培训中的学习效果:情境认知视角
目的培训是内部营销的关键维度之一。虚拟现实(VR)是一种复制环境(真实或想象中的)并模拟用户在该环境中的物理存在以允许用户交互的计算机技术,它从培训的角度提供了独特的机会,例如允许用户提高自己的技能,而不会导致真正的客户失败或需要物理地置身于真实环境中。本研究旨在比较虚拟现实酒店培训与现实世界酒店培训的有效性。设计/方法论/方法本研究采用情境认知理论,实证检验情境变量(社会互动、地点和任务)的认知对学习的影响,并比较虚拟现实中的旅游培训和现实世界实验环境中的学习结果。研究结果表明,位置和任务意识增强了认知吸收,但社会意识不影响认知吸收。在真实世界和虚拟现实环境中的训练没有显著差异。最后,认知吸收对心理模式的改变(学习结果)有积极影响。独创性/价值这一结果通过将情境认知理论应用于酒店培训,促进了对学习情境意义的理论理解,并对在成本、地点和时间限制下追求严谨和高效的培训具有重要意义。
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来源期刊
Journal of Hospitality and Tourism Technology
Journal of Hospitality and Tourism Technology HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
8.40
自引率
12.80%
发文量
41
期刊介绍: The Journal of Hospitality and Tourism Technology is the only journal dedicated solely for research in technology and e-business in tourism and hospitality. It is a bridge between academia and industry through the intellectual exchange of ideas, trends and paradigmatic changes in the fields of hospitality, IT and e-business. It covers: -E-Marketplaces, electronic distribution channels, or e-Intermediaries -Internet or e-commerce business models -Self service technologies -E-Procurement -Social dynamics of e-communication -Relationship Development and Retention -E-governance -Security of transactions -Mobile/Wireless technologies in commerce -IT control and preparation for disaster -Virtual reality applications -Word of Mouth. -Cross-Cultural differences in IT use -GPS and Location-based services -Biometric applications -Business intelligence visualization -Radio Frequency Identification applications -Service-Oriented Architecture of business systems -Technology in New Product Development
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