M. Anshary, Cecep Muhamad Sidik Ramdani, Euis Nur Fitriani Dewi, Andi Nur Rahman, Rezi Syahriszani
{"title":"Application of Point Tracking Technology in 360 Degree Panorama Virtual Tour Applications for Introduction to Siliwangi University Campus","authors":"M. Anshary, Cecep Muhamad Sidik Ramdani, Euis Nur Fitriani Dewi, Andi Nur Rahman, Rezi Syahriszani","doi":"10.24114/cess.v8i1.39363","DOIUrl":null,"url":null,"abstract":"Most of the campus area introduction media use brochures to provide information to prospective students. This media among teenagers is no longer attractive. Most prospective students prefer information through multimedia such as short videos. Due to the limited time of video media, very little content is provided so that delivery will be very less. The use of Virtual Tour 360 multimedia technology will help to provide clear information in the form of text and the application of Point tracking technology will make it easier for users to feel like they are in a campus environment. The methodology used in making this application is the Luther-Sutopo version of the Multimedia Development Life Cycle (MDLC). The 360 Degree Panorama Virtual Tour Application Introduction to the Siliwangi University Campus is expected to make it easier to convey information that can be easily accepted by users. This application can see a real environment simulation on the Siliwangi University campus by representing information in the form of 360° panoramic images making it easy to display information visually. The test results obtained from the alpha test of the application of Point tracking can make it easier for users to run the application and the beta test results that the application functions very well get a score of 83.75%. ","PeriodicalId":53361,"journal":{"name":"CESS Journal of Computer Engineering System and Science","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2023-01-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"CESS Journal of Computer Engineering System and Science","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24114/cess.v8i1.39363","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Most of the campus area introduction media use brochures to provide information to prospective students. This media among teenagers is no longer attractive. Most prospective students prefer information through multimedia such as short videos. Due to the limited time of video media, very little content is provided so that delivery will be very less. The use of Virtual Tour 360 multimedia technology will help to provide clear information in the form of text and the application of Point tracking technology will make it easier for users to feel like they are in a campus environment. The methodology used in making this application is the Luther-Sutopo version of the Multimedia Development Life Cycle (MDLC). The 360 Degree Panorama Virtual Tour Application Introduction to the Siliwangi University Campus is expected to make it easier to convey information that can be easily accepted by users. This application can see a real environment simulation on the Siliwangi University campus by representing information in the form of 360° panoramic images making it easy to display information visually. The test results obtained from the alpha test of the application of Point tracking can make it easier for users to run the application and the beta test results that the application functions very well get a score of 83.75%.
大多数校园介绍媒体都使用小册子向未来的学生提供信息。这种媒体在青少年中不再有吸引力。大多数准学生更喜欢通过短视频等多媒体获取信息。由于视频媒体的时间有限,提供的内容很少,因此交付量会非常少。Virtual Tour 360多媒体技术的使用将有助于以文本的形式提供清晰的信息,而点跟踪技术的应用将使用户更容易感觉自己身处校园环境中。制作该应用程序所使用的方法是Luther Sutopo版本的多媒体开发生命周期(MDLC)。Siliwangi大学校园的360度全景虚拟旅游应用介绍有望使用户更容易传达易于接受的信息。该应用程序通过以360°全景图像的形式表示信息,可以在Siliwangi大学校园内看到真实的环境模拟,从而易于直观地显示信息。点跟踪应用程序的阿尔法测试结果可以让用户更容易地运行应用程序,应用程序功能良好的贝塔测试结果获得83.75%的分数。