The Development of Interactive Instructional Media Using Adobe Flash in a Form of Game on the Geometry Lesson (Cube and Cuboid) for Secondary School

Herdiansyah Herdiansyah, Y. M. Cholily, H. Cahyono
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引用次数: 9

Abstract

The purpose of this study was developing an interactive instructional media using Adobe Flash in a form of the game at the geometry lesson (cube and cuboid) and analyzing the effectiveness of the media. The type of this study was Research and Development (R&D). The media development was started from potential and problem phase, data collection, product design, design validation, design revision, and product trial. The instruments of the study were the questionnaire validation and the questionnaire response of teacher and students. The results showed that development of interactive instructional media using Adobe Flash in a form of the game was valid. The average score of material expert was 3.43 and the average score of media expert was 3.61. The effectiveness of the media using Adobe Flash in a form of the game was effective. It was based on the score of teacher’s response was 78.57% and the score of students’ response was 86.42%.
基于adobeflash游戏形式的中学几何(立方体与长方体)课堂互动教学媒体的开发
本研究的目的是在几何课(立方体和长方体)上使用Adobe Flash以游戏形式开发交互式教学媒体,并分析媒体的有效性。这项研究的类型是研发。媒体开发从潜在和问题阶段、数据收集、产品设计、设计验证、设计修订和产品试验开始。研究的工具是教师和学生的问卷验证和问卷回复。结果表明,在游戏形式中使用Adobe Flash开发交互式教学媒体是有效的。材料专家平均得分3.43,媒体专家平均得分3.61。媒体在游戏形式上使用Adobe Flash是有效的。基于教师反应得分为78.57%,学生反应得分为86.42%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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