Escape the Room! Utilizing Gamification in a Preceptor Training Workshop.

IF 1.1 Q3 NURSING
Vincenza Coughlin, Mary Rose Ho, Guisela Alvarez
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引用次数: 0

Abstract

Gamification is an innovative pedagogy involving immersive technology that acknowledges learner-centric milieus and dynamic teaching practices. Gamification is positioned well in nursing education because learners can translate tools from team experiences, communication, and critical thinking questions into the healthcare setting. This article introduces an escape-the-room format that was constructed for a preceptor program at a large academic medical center. The results of the implementation encourage gamification as an engaging methodology in clinical education.

逃离房间!利用游戏化在一个戒训练讲习班。
游戏化是一种创新的教学法,涉及沉浸式技术,承认以学习者为中心的环境和动态的教学实践。游戏化在护理教育中处于有利地位,因为学习者可以将团队经验、沟通和批判性思维问题中的工具转化为医疗环境。本文介绍了一种逃生室的形式,它是为一个大型学术医疗中心的导师项目而构建的。实施的结果鼓励将游戏化作为临床教育的一种引人入胜的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.20
自引率
0.00%
发文量
255
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