Engineering Liquid-Vapor Phase Transition for Refreshable Haptic Interfaces.

IF 10.7
Research (Washington, D.C.) Pub Date : 2022-08-19 eCollection Date: 2022-01-01 DOI:10.34133/2022/9839815
Wei Dawid Wang, Zhengbing Ding, Yongkyu Lee, Xu Han
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引用次数: 1

Abstract

Haptics as a communication medium has been increasingly emphasized across various disciplines. Recent efforts have focused on developing various haptic stimulation technologies; however, most of them suffer from critical drawbacks stemming from their bulk, complexity, large power input, or high cost. Here, we describe a strategy to design portable and affordable refreshable haptic interfaces composed of an array of individually addressable and controllable liquid pouch motor-based haptic units embedded in either rigid or flexible substrates for different application contexts. The pouch motor filled with low boiling fluid, under a controlled manner, expands or contracts by Joule heating or cooling, enabling the haptic pin in contact to be protruded or retracted. Programming the actuation sequence of an array of haptic units enables the haptic interface to apply different stimuli to the skin to convey corresponding information. We finally demonstrate the applications to portable rigid braille displays and flexible epidermal VR devices. This study opens the avenue to the design of ubiquitous refreshable haptic interfaces that is portable, affordable, scalable, and uninjurious.

Abstract Image

Abstract Image

Abstract Image

可刷新触觉界面的工程液-气相变。
触觉作为一种交流媒介在各个学科中越来越受到重视。最近的努力集中在开发各种触觉刺激技术;然而,它们中的大多数都存在严重的缺点,这些缺点源于它们的体积、复杂性、大功率输入或高成本。在这里,我们描述了一种设计便携式和负担得起的可刷新触觉接口的策略,该触觉接口由一系列可单独寻址和可控的基于液体袋电机的触觉单元组成,这些触觉单元嵌入在刚性或柔性基板中,用于不同的应用环境。袋式马达充满低沸点流体,在可控的方式下,通过焦耳加热或冷却膨胀或收缩,使接触的触觉针伸出或缩回。对触觉单元阵列的驱动序列进行编程,使触觉界面能够对皮肤施加不同的刺激以传递相应的信息。最后,我们演示了在便携式硬点字显示器和柔性表皮VR设备上的应用。这项研究为设计无处不在的可刷新的触觉界面开辟了道路,这种界面是便携式的、负担得起的、可扩展的、无害的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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