Examining homicides and suicides cross-nationally: Economic factors, guns and video games.

Christopher J Ferguson, Sven Smith
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引用次数: 7

Abstract

Understanding why different nations have different homicide and suicide rates has been of interest to scholars, policy makers and the general public for years. Multiple theories have been offered, related to the economy, presence of guns and even exposure to violence in video games. In the current study, several factors were considered in combination across a sample of 92 countries. These included income inequality (Gini index), Human Capital Index (education and employment), per capita gun ownership and per capita expenditure on video games. Results suggest that economic factors primarily were related to homicide and suicide cross-nationally. Video game consumption was not a major indicative factor (other than a small negative relationship with homicides). More surprisingly, per capita gun ownership was not an indicator factor cross-nationally. The results suggest that a focus on economic factors and income inequality are most likely to bear fruit regarding reduction of violence and suicide.

跨国杀人和自杀调查:经济因素、枪支和电子游戏。
多年来,学者、政策制定者和公众一直对理解为什么不同国家有不同的杀人和自杀率感兴趣。人们提出了多种理论,这些理论与经济、枪支的存在,甚至是电子游戏中的暴力行为有关。在目前的研究中,在92个国家的样本中综合考虑了几个因素。这些指标包括收入不平等(基尼指数)、人力资本指数(教育和就业)、人均枪支拥有量和人均电子游戏支出。结果表明,经济因素主要与杀人和自杀有关。电子游戏消费并不是一个主要的指示性因素(除了与他杀有轻微的负相关)。更令人惊讶的是,人均枪支拥有量并不是一个全国性的指标因素。研究结果表明,关注经济因素和收入不平等最有可能在减少暴力和自杀方面取得成果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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