Epilepsies and video games: results of a multicentric study1

N. Badinand-Hubert , M. Bureau , E. Hirsch , P. Masnou , L. Nahum , D. Parain , R. Naquet
{"title":"Epilepsies and video games: results of a multicentric study1","authors":"N. Badinand-Hubert ,&nbsp;M. Bureau ,&nbsp;E. Hirsch ,&nbsp;P. Masnou ,&nbsp;L. Nahum ,&nbsp;D. Parain ,&nbsp;R. Naquet","doi":"10.1016/S0013-4694(98)00101-1","DOIUrl":null,"url":null,"abstract":"<div><p><strong>Objectives</strong>: The purpose of this study was to research whether or not video games may induce paroxysmal discharges (PD) in different groups of patients.</p><p><strong>Methods</strong>: One hundred and fifteen subjects from 5 different French laboratories were studied: 33 had seizures exclusively under visual stimuli, 42 had both photogenic seizures and spontaneous seizures occuring independently, and 40 had non-photogenic seizures. The same protocol which included one TV sequence, 3 sequences of video games selected on particular criteria (pattern, luminosity and nature of the scene), were presented at different distances from the TV screen at 50 and 100 Hz.</p><p><strong>Results</strong>: Among the factors provoking paroxysmal discharges (PD) some seem crucial: the frequency of the TV screen (the 100 Hz screen was significantly safer than 50 Hz), the distance from the screen (1 m safer than 50 cm), and, particularly for the 50 Hz screen, the specific pattern of the images and the act of playing.</p><p><strong>Conclusions</strong>: Video games are ineffective for subjects known as having a non-photosensitive epilepsy, but may induce PD on subjects known as photosensitive even when intermittent light stimulation (ILS) is not effective. These results based on a different approach than in other publications confirm data which were suggested by the literature, and suggest that 100 Hz TV screens should be recommended to patients with TV-induced attacks.</p></div>","PeriodicalId":72888,"journal":{"name":"Electroencephalography and clinical neurophysiology","volume":"107 6","pages":"Pages 422-427"},"PeriodicalIF":0.0000,"publicationDate":"1998-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/S0013-4694(98)00101-1","citationCount":"41","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Electroencephalography and clinical neurophysiology","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0013469498001011","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 41

Abstract

Objectives: The purpose of this study was to research whether or not video games may induce paroxysmal discharges (PD) in different groups of patients.

Methods: One hundred and fifteen subjects from 5 different French laboratories were studied: 33 had seizures exclusively under visual stimuli, 42 had both photogenic seizures and spontaneous seizures occuring independently, and 40 had non-photogenic seizures. The same protocol which included one TV sequence, 3 sequences of video games selected on particular criteria (pattern, luminosity and nature of the scene), were presented at different distances from the TV screen at 50 and 100 Hz.

Results: Among the factors provoking paroxysmal discharges (PD) some seem crucial: the frequency of the TV screen (the 100 Hz screen was significantly safer than 50 Hz), the distance from the screen (1 m safer than 50 cm), and, particularly for the 50 Hz screen, the specific pattern of the images and the act of playing.

Conclusions: Video games are ineffective for subjects known as having a non-photosensitive epilepsy, but may induce PD on subjects known as photosensitive even when intermittent light stimulation (ILS) is not effective. These results based on a different approach than in other publications confirm data which were suggested by the literature, and suggest that 100 Hz TV screens should be recommended to patients with TV-induced attacks.

癫痫和电子游戏:一项多中心研究的结果
目的:本研究的目的是研究电子游戏是否会诱发不同组患者的阵发性放电(PD)。方法:来自法国5个不同实验室的115名受试者进行研究:33例单纯在视觉刺激下发作,42例同时发生上镜性发作和独立自发发作,40例不上镜性发作。同样的协议包括一个电视序列,3个根据特定标准(模式,亮度和场景性质)选择的视频游戏序列,以50和100赫兹的频率在距离电视屏幕不同的距离上呈现。结果:在引发阵发性放电(PD)的因素中,有些似乎是至关重要的:电视屏幕的频率(100赫兹的屏幕明显比50赫兹的安全),与屏幕的距离(1米比50厘米安全),特别是对于50赫兹的屏幕,图像的特定模式和播放行为。结论:电子游戏对患有非光敏性癫痫的受试者无效,但即使间歇性光刺激(ILS)无效,也可能导致光敏性癫痫受试者出现PD。这些结果基于不同于其他出版物的方法,证实了文献中提出的数据,并建议对电视诱发发作的患者推荐使用100赫兹的电视屏幕。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信