Screen Time and Suicidal Behavior: The Mediating Role of Electronic Bullying Using 2021 Youth Risk Behavior Survey (YRBS) High School Data.

IF 1.5 4区 医学 Q3 CLINICAL NEUROLOGY
Margaret L Paul, Enoch K Azasu, Erick Messias
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引用次数: 0

Abstract

Aim: The widespread use of technology raises concerns about the risks associated with elevated screen time among adolescents. The present study explored whether electronic bullying mediates the relationship between screen time and suicidal behavior among high school students.

Methods: A cross-sectional analysis was conducted using data from the 2021 Youth Risk Behavior Survey (YRBS). The sample consisted of 17,232 high school students.

Results: Of the total, 39.2% of the sample reported high screen time, and 15.9% reported experiencing electronic bullying. Both screen time and electronic bullying were significantly associated with increased sadness/hopelessness, suicidal ideation, suicidal planning, and suicide attempts. Electronic bullying partially mediated the relationship between screen time and all suicidality outcomes.

Conclusions: Findings underscore the complex interplay between screen time, electronic bullying, and suicidal behavior among high school students. Furthermore, findings emphasize the need for targeted interventions to mitigate suicide risk in adolescents.

屏幕时间与自杀行为:基于2021年青少年危险行为调查(YRBS)高中数据的电子欺凌的中介作用
目的:科技产品的广泛使用引起了人们对青少年屏幕时间增加相关风险的担忧。本研究探讨了电子欺凌是否在高中生屏幕时间与自杀行为之间起中介作用。方法:采用2021年青少年危险行为调查(YRBS)数据进行横断面分析。样本包括17232名高中生。结果:在总数中,39.2%的样本报告长时间看屏幕,15.9%的样本报告经历过电子欺凌。屏幕时间和电子欺凌都与悲伤/绝望、自杀意念、自杀计划和自杀企图的增加显著相关。电子欺凌在屏幕时间与所有自杀结果之间起到部分中介作用。结论:研究结果强调了屏幕时间、电子欺凌和高中生自杀行为之间复杂的相互作用。此外,研究结果强调需要有针对性的干预措施来降低青少年的自杀风险。
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来源期刊
CiteScore
2.90
自引率
5.30%
发文量
233
审稿时长
3-8 weeks
期刊介绍: The Journal of Nervous and Mental Disease publishes peer-reviewed articles containing new data or ways of reorganizing established knowledge relevant to understanding and modifying human behavior, especially that defined as impaired or diseased, and the context, applications and effects of that knowledge. Our policy is summarized by the slogan, "Behavioral science for clinical practice." We consider articles that include at least one behavioral variable, clear definition of study populations, and replicable research designs. Authors should use the active voice and first person whenever possible.
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