Nonrational Game-Theoretic Opinion Dynamics for Privacy-Preserving Distributed Consensus in Multiagent Systems

IF 4.6 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Yang Liu;Changping Yu;Zewei Zheng;Wenling Li;Jia Song
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引用次数: 0

Abstract

This article addresses distributed consensus and collective intelligence in multiagent systems applied to social computing contexts, where agents must coordinate under privacy constraints and bounded rationality. We propose a computation framework integrating adaptive opinion dynamics, graph neural networks (GNNs), deep reinforcement learning (DRL), and federated learning (FL) within a nonrational game-theoretic foundation. The key contribution is an enhanced opinion dynamics model incorporating time-varying confidence bounds and asymmetric influence mechanisms, enabling exponential consensus beyond classical bounded confidence models. A privacy-preserving GNN-DRL-FL architecture achieves distributed coordination through spatial aggregation and decentralized parameter synchronization with $\epsilon$-differential privacy guarantees. The coupling between opinion consensus and behavioral coordination is proven stable via linear matrix inequality (LMI) optimization. Theoretical analysis confirms convergence to Nash equilibrium, despite incomplete information and cognitive limitations. Comprehensive simulations covering comparative, scalability, privacy-ablation, and robustness studies confirm consistent gains in collective reward, energy efficiency, conflict avoidance, and privacy resilience over competing baselines.
多智能体系统中保护隐私的分布式共识的非理性博弈论意见动力学
本文讨论了应用于社会计算环境的多代理系统中的分布式共识和集体智能,其中代理必须在隐私约束和有限理性下进行协调。我们提出了一个在非理性博弈论基础上集成自适应意见动态、图神经网络(gnn)、深度强化学习(DRL)和联邦学习(FL)的计算框架。关键的贡献是增强了意见动态模型,纳入了时变置信界限和不对称影响机制,使指数共识超越了经典的有界置信模型。具有隐私保护的GNN-DRL-FL架构通过空间聚合和分散参数同步实现分布式协调,并具有$\epsilon$差分隐私保证。通过线性矩阵不等式(LMI)优化,证明了意见共识与行为协调之间的耦合是稳定的。理论分析证实收敛到纳什均衡,尽管不完全的信息和认知的限制。综合模拟涵盖了比较性、可扩展性、隐私消融和鲁棒性研究,证实了在集体奖励、能源效率、冲突避免和隐私弹性方面的一致收益。
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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