Shengli Li;Yuhua Qian;Cuiping Wei;Peide Liu;Xihong Yan
{"title":"A Bilevel Consensus Model Based on Network Game for Maximizing Satisfaction and Minimizing Cost","authors":"Shengli Li;Yuhua Qian;Cuiping Wei;Peide Liu;Xihong Yan","doi":"10.1109/TCSS.2026.3704106","DOIUrl":null,"url":null,"abstract":"During the consensus reaching process (CRP), decision makers (DMs) typically achieve the desired consensus through discussion and persuasion. In this process, the moderator invests time and resources to persuade the DMs to change their opinions. Consequently, various interaction behaviors occur during the CRP, encompassing interactions between the moderator and DMs, as well as interactions among DMs. This article aims to develop a minimum cost-based consensus model by considering these interaction behaviors during the CRP. We utilize a network game to model the interplay among the behaviors of DMs and employ the Stackelberg game architecture to design an interactive mechanism between the DMs and the moderator. In the proposed model, the moderator provides compensation strategies and feedback suggestions to guide the DMs toward achieving the desired consensus level with minimal consensus cost. Meanwhile, the DMs adjust their opinions with the aim of maximizing their satisfaction. We then present an equilibrium analysis for the proposed model. Finally, we conduct an example application to illustrate and justify the performance of the proposed model.","PeriodicalId":13044,"journal":{"name":"IEEE Transactions on Computational Social Systems","volume":"13 5","pages":"6062-6076"},"PeriodicalIF":4.6000,"publicationDate":"2026-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Computational Social Systems","FirstCategoryId":"94","ListUrlMain":"https://ieeexplore.ieee.org/document/11581305/","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/6/26 0:00:00","PubModel":"Epub","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
During the consensus reaching process (CRP), decision makers (DMs) typically achieve the desired consensus through discussion and persuasion. In this process, the moderator invests time and resources to persuade the DMs to change their opinions. Consequently, various interaction behaviors occur during the CRP, encompassing interactions between the moderator and DMs, as well as interactions among DMs. This article aims to develop a minimum cost-based consensus model by considering these interaction behaviors during the CRP. We utilize a network game to model the interplay among the behaviors of DMs and employ the Stackelberg game architecture to design an interactive mechanism between the DMs and the moderator. In the proposed model, the moderator provides compensation strategies and feedback suggestions to guide the DMs toward achieving the desired consensus level with minimal consensus cost. Meanwhile, the DMs adjust their opinions with the aim of maximizing their satisfaction. We then present an equilibrium analysis for the proposed model. Finally, we conduct an example application to illustrate and justify the performance of the proposed model.
期刊介绍:
IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.