Learning Multiagent Cooperation via Reciprocity-Based Actor-Critic Framework

IF 4.6 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Jia Long;Dengxiu Yu;C. L. Philip Chen
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引用次数: 0

Abstract

In multiagent mixed-motive games, the dynamic adaptation among agent policies induces a nonstationary environment, posing challenges to stable learning and convergence toward Pareto-optimal equilibrium. To address this, this article proposes a reciprocity-based actor-critic (AC) framework by embedding a mutual help mechanism, which encourages agents to balance self-interest with the preferences of others. Our approach utilizes a centralized critic to estimate Q-values and infer expected policies of other agents, while decentralized actors concurrently update individual policies through selective altruistic adjustments. By integrating expected policy computation and redefining the advantage function, it promotes agent cooperation without sacrificing individual interests, thus mitigating local optimality. A policy improvement lower bound is established to ensure monotonic convergence with theoretical guarantees for Pareto improvement. Furthermore, we design a hybrid neural architecture that combines a shared backbone network for global knowledge transfer with personalized branches for individual policy optimization. This structure balances coordination and adaptation by synthesizing extrinsic environmental feedback with intrinsic agent motivation. Experimental results validate the effectiveness of our method in enhancing behavior coordination and learning efficiency in decentralized multiagent settings. Internal feedback, External feedback
基于互惠的行动者-批评框架的多智能体合作学习
在多智能体混合动机博弈中,智能体策略之间的动态适应导致了一个非平稳环境,对稳定学习和收敛到帕累托最优均衡提出了挑战。为了解决这个问题,本文提出了一个基于互惠的行为者-批评者(AC)框架,通过嵌入互助机制,鼓励行为者平衡自身利益与他人的偏好。我们的方法利用一个集中的批评家来估计q值并推断其他代理的预期策略,而分散的参与者同时通过选择性的利他调整来更新个人策略。通过整合期望策略计算和重新定义优势函数,在不牺牲个体利益的前提下促进agent合作,从而缓解局部最优性。在Pareto改进的理论保证下,建立了保证单调收敛的策略改进下界。此外,我们设计了一种混合神经网络架构,将用于全局知识转移的共享骨干网与用于个体策略优化的个性化分支相结合。这种结构通过综合外在环境反馈和内在主体动机来平衡协调和适应。实验结果验证了该方法在分散多智能体环境下提高行为协调和学习效率的有效性。内部反馈,外部反馈
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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