Perceptual characteristics of scotomas modulate visual performance under simulated prosthetic vision.

IF 3.8
Da Eun Kim, Minju Kim, Maesoon Im
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Abstract

Objective.Retinal prostheses aim to restore vision in patients blinded by photoreceptor degeneration, yet functional outcomes vary substantially across individuals. Scotomas-regions of reduced or absent visual sensitivity-are a defining feature of retinal degenerative diseases, but their perceptual status is often underappreciated in the design and evaluation of prosthetic vision. Here, we investigated how differences in scotoma perception influence perceptual visual task performance and perceptual representations.Approach.Psychophysical experiments were conducted using a virtual reality platform that simulated visual field deficits characteristic of retinal degeneration, including age-related macular degeneration. Two different scotoma conditions, perceptually filled-in (invisible) and solid black, were implemented in a head-mounted display environment developed in Unity 3D Game Engine. Participants performed visual tasks while behavioral measures, including accuracy, response time (RT), and eye-tracking metrics, were recorded and analyzed.Main resultsDespite identical visual inputs, task performance showed statistically significant differences depending on the perceptual characteristics (i.e. background-matching vs black) of the simulated scotoma. Critically, the spatial-frequency performance cost on RT was abolished selectively under the black-scotoma-with-phosphene condition (χ2(3) = 8.72,p= 0.033), whereas it remained significant under all invisible scotoma conditions, indicating that a perceptually distinct scotoma background enhances the detectability of phosphene signals. These differences were reflected corroborated by systematic divergences in gaze trajectory length and terminal fixation location across conditions.Significance.Our findings suggest that variability in scotoma perception constitutes an important, yet underexplored, factor contributing to inter-individual differences in the effectiveness of retinal prosthetic stimulation. Accounting for perceptual properties of scotomas may provide a framework for optimizing stimulation strategies and improving functional outcomes of future retinal prostheses.

在模拟假体视觉下,暗斑的知觉特征调节视觉表现。
目的:视网膜假体旨在恢复因光感受器变性而失明的患者的视力,但功能结果在个体之间存在很大差异。盲点- - -视觉敏感度降低或缺失的区域- - -是视网膜退行性疾病的一个典型特征,但它们的感知状态在假肢视觉的设计和评估中经常被低估。在这里,我们研究了盲点感知的差异如何影响知觉视觉任务表现和知觉表征。使用虚拟现实(VR)平台进行心理物理实验,模拟视网膜变性的视野缺陷特征,包括年龄相关性黄斑变性(AMD)。我们在Unity 3D Game Engine开发的头戴式显示器(HMD)环境中执行了两种不同的暗点条件,即感知填充(不可见)和纯黑色。参与者执行视觉任务,同时记录和分析行为测量,包括准确性、反应时间和眼球追踪指标。尽管有相同的视觉输入,但根据模拟暗点的感知特征(即背景匹配vs.黑色),任务表现在统计上存在显著差异。重要的是,在带有光幻灯的黑色暗点条件下,响应时间的空间频率性能成本被选择性地消除(χ²(3)= 8.72,p = 0.033),而在所有不可见暗点条件下,响应时间的空间频率性能成本仍然显著,这表明在感知上明显的暗点背景增强了光幻灯信号的可检测性。这些差异反映在不同条件下凝视轨迹长度和终端注视位置的系统性差异上。 ;我们的研究结果表明,暗斑感知的变化是影响视网膜假体刺激效果的个体差异的一个重要因素,但尚未得到充分的研究。考虑暗点的感知特性可能为优化刺激策略和改善未来视网膜假体的功能结果提供一个框架。
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