Stressful Environments Negatively Impact the Resuscitation Skills of Doctors of Different Experience. A Randomized Controlled Cross-Over Trial.

IF 2 Q2 EDUCATION, SCIENTIFIC DISCIPLINES
Huiwei Chen, Yunzhu Long, Yanzhen Tian, Xin Zheng, Jie Tang, Yuzhu Xu, Hongxuan Yan, Lars Konge, Zheng Wang, Ying Li, Manhui Huang
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引用次数: 0

Abstract

Background: Cardio-pulmonary resuscitation (CPR) is an essential skill that all health providers must master. Simulation training on traditional manikins in a normal classroom does not prepare the trainees for the stress that could reduce the resuscitation performance of especially inexperienced providers during a real cardiac arrest. The aim of this randomized cross-over trial was to explore whether training using augmented reality (AR) was realistic enough to induce stress and impact the resuscitation skills of doctors of different experience levels.

Methods: Novices, intermediates, and experienced physicians participated in this single-center, randomized, cross-over, simulation-based study. All participants had to perform CPR on a high-fidelity manikin with and without AR. In the immersive AR environment, sounds from multiple sources and visuals of bustling crowds were used to simulate a stressful environment. The State-Trait Anxiety Inventory (STAI) were used to measure the participants' perceived stress levels during the simulation sessions. Frequency and depth of chest compressions, and the ratio of chest compression time to the entire recovery cycle, i.e. the Chest Compression Fraction (CCF) were used to objectively measure the quality of the resuscitation. Trial Registration: not applicable.

Results: This study included 80 participants, novices=28, intermediates=27, and experienced=25. The novices reported significantly more stress during the AR simulation while participants with a higher level of experience were less affected by the stressful environment induced by the AR system. All three groups performed significantly worse regarding compression depth when they were in the stressful AR environment. Overall, 66 (83%) participants used the correct compression rate in the standard environment vs. 44 (55%) in the AR induced stressful environment, p<0.001; only the experienced did not perform significantly worse, p=0.36. The CCF increased significantly from 56% to 60% when performing resuscitation while using AR, indicating slightly better adherence to international recommendations.

Conclusions: AR successfully added stress to performance of resuscitation in a simulated environment. It made it difficult for participants to achieve accurate depth of compression under pressure and the inexperienced also performed worse regarding compression rate and reported feeling more stressed. Training resuscitation using AR might prepare health care providers for the stressful situations of a clinical cardiac arrest.

压力环境对不同经验医生复苏技能的负面影响。一项随机对照交叉试验。
背景:心肺复苏(CPR)是所有医护人员必须掌握的一项基本技能。在普通教室里对传统人体模型进行的模拟训练并不能使受训者做好应对压力的准备,这种压力可能会降低在真正的心脏骤停期间,特别是缺乏经验的提供者的复苏表现。这项随机交叉试验的目的是探索使用增强现实(AR)的训练是否足够现实,以诱导压力并影响不同经验水平的医生的复苏技能。方法:新手、中级医生和有经验的医生参加了这项单中心、随机、交叉、基于模拟的研究。所有参与者都必须在有或没有增强现实的高保真人体模型上进行心肺复苏。在沉浸式增强现实环境中,来自多个来源的声音和熙熙攘攘人群的视觉效果被用来模拟压力环境。采用状态-特质焦虑量表(State-Trait Anxiety Inventory, STAI)测量被试在模拟过程中的压力感知水平。采用胸按压频率、胸按压深度、胸按压时间占整个恢复周期的比例即胸按压分数(CCF)客观衡量复苏质量。试验注册:不适用。结果:本研究共纳入80名参与者,其中新手28人,中级27人,资深25人。在AR模拟中,新手报告的压力明显更大,而经验水平较高的参与者受AR系统诱导的压力环境的影响较小。当他们处于紧张的AR环境中时,所有三组在压缩深度方面的表现都明显更差。总体而言,66名(83%)参与者在标准环境中使用了正确的压缩率,而44名(55%)参与者在AR诱导的应激环境中使用了正确的压缩率。这使得参与者很难在压力下达到准确的压缩深度,没有经验的人在压缩率方面也表现得更差,报告的压力更大。使用AR进行复苏训练可以使医疗保健提供者为临床心脏骤停的压力情况做好准备。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Medical Education and Curricular Development
Journal of Medical Education and Curricular Development EDUCATION, SCIENTIFIC DISCIPLINES-
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62
审稿时长
8 weeks
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