SonicOnEdge:A Real-Time Contextual Noise Mapping System on Edge Using GridCNN Model

IF 4.8 2区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Biswajit Maity;Mohammad S. Obaidat;Shubham Jain;Sugnik Mukherjee;Subrata Nandi;Sanghita Bhattacharjee
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引用次数: 0

Abstract

Noise maps provide city-scale perception of noise levels. However, existing mapping systems suffer from several limitations: They mostly rely on historical data, lack precise noise-source contextual information, and perform audio processing in the cloud, creating only near real-time noise maps. In this work, we explore whether audio sensing and processing can both be performed on edge devices, enabling the creation of dynamic noise maps with real-time contextual visualization. The core challenge is to design a lightweight audio classification model that runs on edge devices without compromising performance. An end-to-end prototype system has been designed for detecting vehicular honks and their subclassification in terms of vehicle type. This work designs a deep learning model, GridCNN, that takes spectrogram images of 1-sec audio samples and outperforms existing audio classification algorithms (13.23% higher accuracy) using 63.14% fewer parameters and consuming 84.21% less memory. The model deployed on a Raspberry Pi Zero 2 W edge device using TensorFlow Lite achieves 94.62% test accuracy. Suitable real-time visualization of honk information has been created on maps. For model training, suitable honk datasets (56290 samples) were prepared by collecting and annotating in-house audio data using a smartphone sensor under different traffic scenarios. Honk-related contextual details can yield valuable insights to help municipal authorities devise appropriate traffic planning policies to curb noise pollution. The proposed GridCNN model may be generalized through suitable tuning and training to enable real-time classification of other outdoor noise sources (engine noise, firecrackers, loudspeakers, etc.) as well as indoor noise classes on edge devices.
SonicOnEdge:基于GridCNN模型的实时边缘上下文噪声映射系统
噪音地图提供城市尺度的噪音水平感知。然而,现有的测绘系统存在一些局限性:它们大多依赖于历史数据,缺乏精确的噪声源上下文信息,并且在云中执行音频处理,只能创建接近实时的噪声地图。在这项工作中,我们探讨了音频传感和处理是否可以同时在边缘设备上执行,从而创建具有实时上下文可视化的动态噪声地图。核心挑战是设计一个轻量级的音频分类模型,该模型可以在边缘设备上运行而不影响性能。设计了一个端到端的原型系统,用于检测车辆喇叭声及其根据车辆类型的子分类。本工作设计了一个深度学习模型GridCNN,该模型采用1秒音频样本的频谱图图像,使用63.14%的参数和84.21%的内存,优于现有的音频分类算法(精度提高13.23%)。使用TensorFlow Lite在Raspberry Pi Zero 2w边缘设备上部署的模型达到了94.62%的测试精度。在地图上创建了合适的喇叭声信息的实时可视化。在模型训练中,使用智能手机传感器收集并标注不同交通场景下的内部音频数据,制备合适的喇叭声数据集(56290个样本)。与鸣笛相关的环境细节可以提供有价值的见解,帮助市政当局制定适当的交通规划政策,以遏制噪音污染。提出的GridCNN模型可以通过适当的调整和训练进行推广,从而实现对其他室外噪声源(发动机噪声、鞭炮噪声、扬声器噪声等)以及边缘设备上的室内噪声类别的实时分类。
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来源期刊
IEEE Transactions on Emerging Topics in Computing
IEEE Transactions on Emerging Topics in Computing Computer Science-Computer Science (miscellaneous)
CiteScore
12.10
自引率
5.10%
发文量
113
期刊介绍: IEEE Transactions on Emerging Topics in Computing publishes papers on emerging aspects of computer science, computing technology, and computing applications not currently covered by other IEEE Computer Society Transactions. Some examples of emerging topics in computing include: IT for Green, Synthetic and organic computing structures and systems, Advanced analytics, Social/occupational computing, Location-based/client computer systems, Morphic computer design, Electronic game systems, & Health-care IT.
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