Feasibility of the "OA Coach" Mobile App to Support Individuals with Osteoarthritis: Development and Usability Testing.

IF 3.9 Q2 HEALTH CARE SCIENCES & SERVICES
JMIR Human Factors Pub Date : 2026-07-15 DOI:10.2196/84857
Vicky Duong, Naomi Bloul, Jocelyn Bowden, Karen Bracken, Kate Bryce, Leticia Deveza, Jillian Eyles, Abdolhay Farivar, Robin Huang, Sarah Kobayashi, Na Liu, Carin Pratt, Charlotte Strong, Venkatesha Venkatesha, Shirley Yu, David J Hunter
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引用次数: 0

Abstract

Background: The OA Coach mobile app was developed to support individuals with knee osteoarthritis in self-managing their condition. The app aims to fill a current gap in the osteoarthritis mobile app field by combining key features such as symptom tracking, objective activity tracking, educational modules, and encouragement notifications underpinned by behavior change theory.

Objective: The aim of this study was to describe the development of the OA Coach mobile app and assess its usability in a 6-week feasibility study.

Methods: The app was designed in consultation with consumers, rheumatologists, physiotherapists, and osteoarthritis researchers. The app prototype contained four screens: (1) a home screen to track goals and activities, (2) a progress page, (3) a learning page with self-directed modules, and (4) an inbox for communication with the study team. For the feasibility study, 30 participants were recruited between March and April 2024 from a database of osteoarthritis trial participants or through the Osteoarthritis Chronic Care Program at Royal North Shore Hospital, Sydney, Australia. Participants were eligible if they were aged 45 years or older, had knee pain ≥4 on an 11-point numerical pain rating scale and knee stiffness lasting <30 minutes in duration, or stiffness >30 minutes and diagnosed with knee osteoarthritis through a health care provider or radiographs. Participants were provided access to the app and asked to interact with it daily for 6 weeks. Outcomes were assessed through online questionnaires or through mobile app data. The primary outcome was usability, assessed using the mHealth App Usability Questionnaire (MAUQ). Secondary outcomes included computer self-efficacy and osteoarthritis knowledge. The quantitative data were summarized descriptively. Qualitative feedback was collected through open-ended survey responses and discussed within the research team to improve the app.

Results: A total of 30 participants completed the study. There was a 1:1 ratio of male to female participants, with an average age of 66.9 (SD 9.1) years and a mean pain level of 6.0 (IQR 5.0-6.8) on an 11-point numerical pain rating scale. Twenty-nine responses from the MAUQ were available for analysis. Most statements scored >5 out of 7 ("somewhat agree"), indicating that the app was easy to use. The mean satisfaction score for the app on the MAUQ was 4.7 (SD 2.0) out of 7. Qualitative feedback from participants indicated the need for clear instructions on how to use and navigate the app, improved structure and integration of the exercise program, and improved tailoring of osteoarthritis education and support.

Conclusions: Overall, the OA Coach app was well accepted by participants. Based on participant feedback, the app will be revised to improve aspects of clarity, ease of use, and personalization. The updated app will be tested against other methods of care delivery in a randomized controlled trial.

“OA教练”移动应用程序支持骨关节炎患者的可行性:开发和可用性测试。
背景:OA Coach移动应用程序的开发是为了支持膝骨关节炎患者自我管理病情。该应用程序旨在通过结合症状跟踪、客观活动跟踪、教育模块、以行为改变理论为基础的鼓励通知等关键功能,填补目前骨关节炎移动应用程序领域的空白。目的:本研究的目的是描述OA教练移动应用程序的开发,并在为期6周的可行性研究中评估其可用性。方法:该应用程序是在与消费者、风湿病学家、物理治疗师和骨关节炎研究人员协商后设计的。该应用程序原型包含四个屏幕:(1)跟踪目标和活动的主屏幕,(2)进度页面,(3)带有自我导向模块的学习页面,以及(4)用于与学习团队交流的收件箱。为了进行可行性研究,在2024年3月至4月期间,从骨关节炎试验参与者数据库或通过澳大利亚悉尼皇家北岸医院的骨关节炎慢性护理项目招募了30名参与者。如果参与者年龄在45岁或以上,膝关节疼痛≥4(11分数值疼痛评定量表),膝关节僵硬持续30分钟,并通过医疗保健提供者或x光片诊断为膝关节骨关节炎,则符合条件。参与者可以访问该应用程序,并被要求在6周内每天与之互动。结果通过在线问卷或移动应用程序数据进行评估。主要结果是可用性,使用移动健康应用可用性问卷(MAUQ)进行评估。次要结果包括计算机自我效能和骨关节炎知识。对定量数据进行了描述性总结。通过开放式调查反馈收集定性反馈,并在研究小组内讨论以改进应用程序。结果:共有30名参与者完成了研究。参与者男女比例为1:1,平均年龄为66.9岁(SD 9.1),平均疼痛水平为6.0 (IQR 5.0-6.8)(11分数值疼痛评定量表)。来自MAUQ的29份答复可供分析。大多数人的评价得分为bbb50(“有点同意”),这表明该应用程序很容易使用。该应用在用户满意度上的平均满意度得分为4.7 (SD 2.0)。参与者的定性反馈表明,需要明确说明如何使用和导航应用程序,改进锻炼计划的结构和整合,以及改进骨关节炎教育和支持的定制。结论:总体而言,OA教练应用程序被参与者接受得很好。根据参与者的反馈,应用程序将进行修改,以提高清晰度、易用性和个性化。更新后的应用程序将在一项随机对照试验中与其他护理提供方法进行测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
JMIR Human Factors
JMIR Human Factors Medicine-Health Informatics
CiteScore
3.40
自引率
3.70%
发文量
123
审稿时长
12 weeks
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