Improving Social Functioning in Youth at Clinical High Risk for Psychotic Disorders With a Virtual Reality Based Cognitive Behavioural Therapy: The Feasibility and Acceptability of REVIVE
R. Pot-Kolder, M. Reinoso, Y. Liu, C. Ellinghaus, J. Spark, I. Macmillan, L. Hopkins, D. Kolovos, C. Li, L. Valmaggia, A. Thompson
{"title":"Improving Social Functioning in Youth at Clinical High Risk for Psychotic Disorders With a Virtual Reality Based Cognitive Behavioural Therapy: The Feasibility and Acceptability of REVIVE","authors":"R. Pot-Kolder, M. Reinoso, Y. Liu, C. Ellinghaus, J. Spark, I. Macmillan, L. Hopkins, D. Kolovos, C. Li, L. Valmaggia, A. Thompson","doi":"10.1111/eip.70192","DOIUrl":null,"url":null,"abstract":"<div>\n \n \n <section>\n \n <h3> Introduction</h3>\n \n <p>Adolescence is when mental disorders such as psychosis frequently emerge, with long-term impacts on social functioning if left untreated. Early intervention, including cognitive behavioural therapy (CBT) and innovative approaches like virtual reality (VR)-assisted therapy, can help young people in their social recovery.</p>\n </section>\n \n <section>\n \n <h3> Method</h3>\n \n <p>During the development phase of REVIVE therapy, input was gathered through group consultations with 10 youth advisors aged 16–25 who had lived experience. Their insights informed the design of the virtual social environments. A feasibility and acceptability study was conducted with eight participants at clinical high risk (CHR) for psychosis. Participants received up to 10 VR-assisted CBT sessions focused on enhancing social recovery. Feasibility and acceptability were assessed through structured evaluations.</p>\n </section>\n \n <section>\n \n <h3> Results</h3>\n \n <p>Out of the 13 eligible service users with clinical high risk for psychosis (CHR) status, 10 expressed interest in enrolling in the REVIVE study, leading to eight participants being included. The recruitment conversion rate was 77%, while retention rates showed 38% for therapy and 63% for the study. Therapy completers achieved an average of 74% toward their personal social goal by the end of treatment. Participants reported overall positive experiences with the VR therapy and suggested improvements for program flexibility, personalisation, and content variety.</p>\n </section>\n \n <section>\n \n <h3> Discussion</h3>\n \n <p>While the REVIVE VR-CBT therapy is deemed moderately feasible and acceptable for young people with clinical high risk (CHR) status, significant barriers underscore existing challenges and the necessity for a personalised and supportive approach. The small sample size restricts the ability to generalise findings and precludes robust statistical analyses.</p>\n </section>\n </div>","PeriodicalId":11385,"journal":{"name":"Early Intervention in Psychiatry","volume":"20 7","pages":""},"PeriodicalIF":2.3000,"publicationDate":"2026-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Early Intervention in Psychiatry","FirstCategoryId":"3","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/eip.70192","RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"PSYCHIATRY","Score":null,"Total":0}
引用次数: 0
Abstract
Introduction
Adolescence is when mental disorders such as psychosis frequently emerge, with long-term impacts on social functioning if left untreated. Early intervention, including cognitive behavioural therapy (CBT) and innovative approaches like virtual reality (VR)-assisted therapy, can help young people in their social recovery.
Method
During the development phase of REVIVE therapy, input was gathered through group consultations with 10 youth advisors aged 16–25 who had lived experience. Their insights informed the design of the virtual social environments. A feasibility and acceptability study was conducted with eight participants at clinical high risk (CHR) for psychosis. Participants received up to 10 VR-assisted CBT sessions focused on enhancing social recovery. Feasibility and acceptability were assessed through structured evaluations.
Results
Out of the 13 eligible service users with clinical high risk for psychosis (CHR) status, 10 expressed interest in enrolling in the REVIVE study, leading to eight participants being included. The recruitment conversion rate was 77%, while retention rates showed 38% for therapy and 63% for the study. Therapy completers achieved an average of 74% toward their personal social goal by the end of treatment. Participants reported overall positive experiences with the VR therapy and suggested improvements for program flexibility, personalisation, and content variety.
Discussion
While the REVIVE VR-CBT therapy is deemed moderately feasible and acceptable for young people with clinical high risk (CHR) status, significant barriers underscore existing challenges and the necessity for a personalised and supportive approach. The small sample size restricts the ability to generalise findings and precludes robust statistical analyses.
期刊介绍:
Early Intervention in Psychiatry publishes original research articles and reviews dealing with the early recognition, diagnosis and treatment across the full range of mental and substance use disorders, as well as the underlying epidemiological, biological, psychological and social mechanisms that influence the onset and early course of these disorders. The journal provides comprehensive coverage of early intervention for the full range of psychiatric disorders and mental health problems, including schizophrenia and other psychoses, mood and anxiety disorders, substance use disorders, eating disorders and personality disorders. Papers in any of the following fields are considered: diagnostic issues, psychopathology, clinical epidemiology, biological mechanisms, treatments and other forms of intervention, clinical trials, health services and economic research and mental health policy. Special features are also published, including hypotheses, controversies and snapshots of innovative service models.