Abd El-Hamied Ibrahim El-Sayed Mohammad El-Sherbini, Shreen Ibrahim Taha, Dany Alphonse Anwar Habib, Hanaa Mohsen Abd-Elfattah, Hager Rasmy Elserougy
{"title":"Smartphone-Based Semi-Immersive Virtual Reality Enhances Upper Extremity Function in Subacute Stroke: A Randomized Controlled Trial.","authors":"Abd El-Hamied Ibrahim El-Sayed Mohammad El-Sherbini, Shreen Ibrahim Taha, Dany Alphonse Anwar Habib, Hanaa Mohsen Abd-Elfattah, Hager Rasmy Elserougy","doi":"10.1177/10538135261456309","DOIUrl":null,"url":null,"abstract":"<p><p>BackgroundUpper extremity (UE) recovery in individuals with subacute stroke often plateaus despite conventional physical therapy (CPT). Smartphone-based virtual reality (VR) represents a low-cost, semi-immersive approach that may enhance task-specific training and neuroplasticity.ObjectiveTo determine whether CPT augmented with smartphone-based VR improves UE function more than CPT alone.MethodsFifty-seven participants (28 in the experimental group and 29 in the control group) with stroke in the subacute stage (6 weeks-6 months post-stroke) and moderate UE impairment (Fugl-Meyer Assessment-Upper Extremity [FMA-UE] score 20-50) were randomized to receive either CPT plus smartphone-based VR or CPT alone, five sessions per week for six weeks. Outcomes included motor impairment (FMA-UE), activity-level dexterity (Purdue Pegboard Test), and muscle strength (grip strength).ResultsBoth groups demonstrated significant improvements (p < 0.001). The experimental group showed significantly greater improvements across all outcomes, with large effect sizes.ConclusionSmartphone-based VR providing semi-immersive, gaze-driven interaction with virtual tasks significantly enhances UE recovery and represents a scalable adjunct to rehabilitation.</p>","PeriodicalId":19717,"journal":{"name":"NeuroRehabilitation","volume":" ","pages":"74-84"},"PeriodicalIF":2.0000,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"NeuroRehabilitation","FirstCategoryId":"3","ListUrlMain":"https://doi.org/10.1177/10538135261456309","RegionNum":4,"RegionCategory":"医学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/6/11 0:00:00","PubModel":"Epub","JCR":"Q3","JCRName":"CLINICAL NEUROLOGY","Score":null,"Total":0}
引用次数: 0
Abstract
BackgroundUpper extremity (UE) recovery in individuals with subacute stroke often plateaus despite conventional physical therapy (CPT). Smartphone-based virtual reality (VR) represents a low-cost, semi-immersive approach that may enhance task-specific training and neuroplasticity.ObjectiveTo determine whether CPT augmented with smartphone-based VR improves UE function more than CPT alone.MethodsFifty-seven participants (28 in the experimental group and 29 in the control group) with stroke in the subacute stage (6 weeks-6 months post-stroke) and moderate UE impairment (Fugl-Meyer Assessment-Upper Extremity [FMA-UE] score 20-50) were randomized to receive either CPT plus smartphone-based VR or CPT alone, five sessions per week for six weeks. Outcomes included motor impairment (FMA-UE), activity-level dexterity (Purdue Pegboard Test), and muscle strength (grip strength).ResultsBoth groups demonstrated significant improvements (p < 0.001). The experimental group showed significantly greater improvements across all outcomes, with large effect sizes.ConclusionSmartphone-based VR providing semi-immersive, gaze-driven interaction with virtual tasks significantly enhances UE recovery and represents a scalable adjunct to rehabilitation.
期刊介绍:
NeuroRehabilitation, an international, interdisciplinary, peer-reviewed journal, publishes manuscripts focused on scientifically based, practical information relevant to all aspects of neurologic rehabilitation. We publish unsolicited papers detailing original work/research that covers the full life span and range of neurological disabilities including stroke, spinal cord injury, traumatic brain injury, neuromuscular disease and other neurological disorders.
We also publish thematically organized issues that focus on specific clinical disorders, types of therapy and age groups. Proposals for thematic issues and suggestions for issue editors are welcomed.