Computational spirits: a neuroscientific account of psychedelic entity encounters.

IF 3.8 Q1 PSYCHOLOGY, BIOLOGICAL
Neuroscience of Consciousness Pub Date : 2026-06-05 eCollection Date: 2026-01-01 DOI:10.1093/nc/niaf069
Jonas Mago, George Deane, Lars Sandved-Smith, Adam Safron, Christopher Timmermann, Maxwell Ramstead, David Dupuis, Robin Carhart-Harris, Kyle T Greenway, Michael Lifshitz
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引用次数: 0

Abstract

Under the influence of psychedelics, people often report encountering "entities" who seem to have their own autonomous agency. Depending on the cultural milieu, these entities are reported to take a variety of forms, including spirits, elves, ancestors, or fragments of the self. Encounters with such beings hold a central place in many traditions of psychedelic practice around the world. And yet, mechanistic accounts of these experiences are scarce in the neuroscientific literature. Here, we propose a neurocomputational model to account for experiences of entities, focusing primarily on those occasioned by the serotonergic psychedelic N,N-dimethyltryptamine. Our model builds on earlier theoretical accounts, including the entropic brain model of psychedelics, computational accounts of the felt presence of other minds, and theories of self-other discrimination based on sensory attenuation. We synthesize and expand on these perspectives through an overarching physics-based approach to cognition and brain function-the active inference framework. We propose that the general effects of psychedelics on large-scale neural dynamics may shape the way the brain comes to infer and interpret agentic presences. In particular, the reduction in the predictability of sensory perceptions during the psychedelic state may incline the brain to interpret perceptions, both internal and external, as resulting from non-self-agentic sources. In specifying the neurocomputational mechanisms, our model aims to explain how the brain supports entity encounters while also accounting for the diversity (and similarity) of these experiences across cultural contexts.

计算精神:对迷幻实体遭遇的神经科学描述。
在迷幻药的影响下,人们经常报告遇到似乎有自己自主代理的“实体”。根据文化环境的不同,这些实体有各种各样的形式,包括灵魂、精灵、祖先或自我的碎片。在世界各地的许多迷幻实践传统中,与这些生物的接触占据着中心位置。然而,在神经科学文献中,对这些经历的机械描述很少。在这里,我们提出了一个神经计算模型来解释实体的经验,主要关注那些由血清素能致幻剂N,N-二甲基色胺引起的经验。我们的模型建立在早期的理论基础上,包括致幻剂的熵脑模型,感知其他思想存在的计算模型,以及基于感官衰减的自我-他人歧视理论。我们综合并扩展了这些观点,通过一个全面的基于物理的方法来认知和大脑功能-主动推理框架。我们提出,迷幻药对大规模神经动力学的一般影响可能会塑造大脑推断和解释代理存在的方式。特别是,在迷幻状态下,感官知觉的可预测性的降低可能会使大脑倾向于将内部和外部的知觉解释为来自非自我代理源的结果。在指定神经计算机制时,我们的模型旨在解释大脑如何支持实体遭遇,同时也考虑到这些经历在不同文化背景下的多样性(和相似性)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Neuroscience of Consciousness
Neuroscience of Consciousness Psychology-Clinical Psychology
CiteScore
6.90
自引率
2.40%
发文量
16
审稿时长
19 weeks
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