Exploring Visual Discrimination and Performance Adaptation in First-League Futsal Players via LUMMICS.

IF 1.8 Q2 Medicine
Bruno Monteiro, Ana Roque, Henrique Nacimento, Clara Martinez-Perez
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引用次数: 0

Abstract

Background/objectives: Perceptual-cognitive abilities such as visual discrimination, reaction time, and attentional control are important for performance in dynamic sports. However, evidence remains limited regarding how simplified visual tasks capture performance variability and dynamics under repeated exposure. This study examined session-to-session performance changes and individual trajectories in a programmable visual discrimination task of increasing complexity in elite futsal players.

Methods: An exploratory repeated-measures study was conducted with ten first-league futsal players. Participants completed between six and ten sessions of a color-cue visual discrimination task ("Follow the Color") under one- and two-stimulus conditions. Outcomes included correct responses, errors, and reaction time per session. A total of 465 observations were analyzed using linear mixed-effects models to assess changes across sessions and the influence of task complexity. Individual analyses were also performed to explore player-specific trajectories.

Results: Mean session accuracy was 63.8 ± 9.8 correct responses, with a mean error rate of 3.6 ± 6.1 and a mean reaction time of 0.63 ± 0.15 s. Error rates declined significantly across sessions (β = -0.008, p < 0.001), while reaction time improved modestly (β = -0.00011, p = 0.025). Correct responses showed a small negative trend over time. Increased task complexity was associated with fewer correct responses, higher error rates, and slower reaction times (all p < 0.001).

Conclusions: This programmable visual discrimination task captured variability in visuomotor responses under controlled conditions and may support monitoring of performance dynamics in sports vision research.

基于LUMMICS的五人制足球运动员视觉歧视与运动适应研究。
背景/目的:视觉辨别、反应时间和注意力控制等感知认知能力对动态运动的表现很重要。然而,关于简化的视觉任务如何在重复暴露下捕获性能变化和动态的证据仍然有限。本研究考察了精英五人制足球运动员在增加复杂性的可编程视觉辨别任务中,每一节的表现变化和个人轨迹。方法:对10名甲级五人制足球运动员进行探索性重复测量研究。参与者在单刺激和双刺激条件下完成了6到10个颜色线索视觉辨别任务(“跟着颜色走”)。结果包括正确的反应、错误和每次会话的反应时间。使用线性混合效应模型分析了总共465个观察结果,以评估会议期间的变化和任务复杂性的影响。还进行了个体分析,以探索玩家特定的轨迹。结果:平均答对正确率为63.8±9.8,平均错误率为3.6±6.1,平均反应时间为0.63±0.15 s。错误率显著下降(β = -0.008, p < 0.001),而反应时间略有改善(β = -0.00011, p = 0.025)。随着时间的推移,正确的回答呈现出轻微的负面趋势。增加的任务复杂性与更少的正确反应、更高的错误率和更慢的反应时间相关(均p < 0.001)。结论:这个可编程的视觉辨别任务捕获了受控条件下视觉运动反应的可变性,并可能支持监测运动视觉研究中的表现动态。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Vision (Switzerland)
Vision (Switzerland) Health Professions-Optometry
CiteScore
2.30
自引率
0.00%
发文量
62
审稿时长
11 weeks
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