{"title":"Authentic-lite rhetoric: the curation of historical interpretations in 'Hearts of Iron IV'","authors":"Pennington, M.J","doi":"10.17870/bathspa.00014679","DOIUrl":null,"url":null,"abstract":"This thesis argues that 'Hearts of Iron IV' (HoIIV) presents curated historical interpretations about the origins of the Second World War. These claims are demonstrated through the concept of authentic-lite rhetoric; public-facing historical interpretations produced by computation and text. The thesis identifies HoIIV’s National Focus Trees (NFTs), diagrams that document the progression of history, as ‘engines of causality’ which simultaneously conceive of a recognisable past and function to statistically support the player. The thesis examines how territorial expansion, economic and industrial development, and political ideology are disseminated to the player through the NFTs of the German Reich, Soviet Union, and United Kingdom. The thesis illustrates how HoIIV’s curated expressions of history present the Second World War as an inevitable conflict. Through systemic and textual abstraction, the NFTs amplify political events, but overlook cultural and social phenomena. The thesis creates a framework for exploring the NFTs through external paratexts, utilising the HOI4 Wiki online encyclopedia as a dominant source base. HOI4 Wiki openly disseminates all computational and textual information associated to the NFTs. By consulting an external object of digital game culture, the thesis examines how the history of the late-1930s is curated by the NFTs and presents an innovative approach for understanding how both game system and text reinterpret history. In this methodology, the thesis demonstrates that historical game studies scholarship can be conducted without direct access to a digital game. Ultimately, the thesis determines that HoIIV’s NFTs present a fractious epoch where totalitarian regimes are more effective in waging war than democratic states. The NFTs characterise democracies as burdened by bureaucracy, while totalitarian nations are regimes of political, military, and industrial dynamism. Through these curated expressions of history, the developer-curators portray the mid-to-late 1930s as a linear passage towards an inevitable global conflict.","PeriodicalId":47475,"journal":{"name":"Journal of Transport Economics and Policy","volume":"1 1","pages":""},"PeriodicalIF":0.4000,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Transport Economics and Policy","FirstCategoryId":"0","ListUrlMain":"https://doi.org/10.17870/bathspa.00014679","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ECONOMICS","Score":null,"Total":0}
引用次数: 0
Abstract
This thesis argues that 'Hearts of Iron IV' (HoIIV) presents curated historical interpretations about the origins of the Second World War. These claims are demonstrated through the concept of authentic-lite rhetoric; public-facing historical interpretations produced by computation and text. The thesis identifies HoIIV’s National Focus Trees (NFTs), diagrams that document the progression of history, as ‘engines of causality’ which simultaneously conceive of a recognisable past and function to statistically support the player. The thesis examines how territorial expansion, economic and industrial development, and political ideology are disseminated to the player through the NFTs of the German Reich, Soviet Union, and United Kingdom. The thesis illustrates how HoIIV’s curated expressions of history present the Second World War as an inevitable conflict. Through systemic and textual abstraction, the NFTs amplify political events, but overlook cultural and social phenomena. The thesis creates a framework for exploring the NFTs through external paratexts, utilising the HOI4 Wiki online encyclopedia as a dominant source base. HOI4 Wiki openly disseminates all computational and textual information associated to the NFTs. By consulting an external object of digital game culture, the thesis examines how the history of the late-1930s is curated by the NFTs and presents an innovative approach for understanding how both game system and text reinterpret history. In this methodology, the thesis demonstrates that historical game studies scholarship can be conducted without direct access to a digital game. Ultimately, the thesis determines that HoIIV’s NFTs present a fractious epoch where totalitarian regimes are more effective in waging war than democratic states. The NFTs characterise democracies as burdened by bureaucracy, while totalitarian nations are regimes of political, military, and industrial dynamism. Through these curated expressions of history, the developer-curators portray the mid-to-late 1930s as a linear passage towards an inevitable global conflict.
期刊介绍:
The Journal of Transport, Economics and Policy (JTEP) was first published over 40 years ago and quickly established itself as an essential source of information and debate on the economics of transport and its interface with transport policy. Today it continues to provide a much-needed focus for this specific area of transport research a single, accessible resource of international articles which also reflect the diverse nature of the current field. JTEP meets the challenge of innovation and change, regularly publishing the latest policy developments and their impact across the world.