{"title":"Enhancing SS-OCT 3D image reconstruction: A real-time system with stripe artifact suppression and GPU parallel acceleration","authors":"Dandan LIU","doi":"10.1016/j.vrih.2025.12.003","DOIUrl":null,"url":null,"abstract":"<div><div>Optical coherence tomography (OCT), particularly Swept-Source OCT, is widely employed in medical diagnostics and industrial inspections owing to its high-resolution imaging capabilities. However, Swept-Source OCT 3D imaging often suffers from stripe artifacts caused by unstable light sources, system noise, and environmental interference, posing challenges to real-time processing of large-scale datasets. To address this issue, this study introduces a real-time reconstruction system that integrates stripe-artifact suppression and parallel computing using a graphics processing unit. This approach employs a frequency-domain filtering algorithm with adaptive anti-suppression parameters, dynamically adjusted through an image quality evaluation function and optimized using a convolutional neural network for complex frequency-domain feature learning. Additionally, a graphics processing unit integrated 3D reconstruction framework is developed, enhancing data processing throughput and real-time performance via a dual-queue decoupling mechanism. Experimental results demonstrate significant improvements in structural similarity (0.92), peak signal-to-noise ratio (31.62 dB), and stripe suppression ratio (15.73 dB) compared with existing methods. On the RTX 4090 platform, the proposed system achieved an end-to-end delay of 94.36 milliseconds, a frame rate of 10.3 frames per second, and a throughput of 121.5 million voxels per second, effectively suppressing artifacts while preserving image details and enhancing real-time 3D reconstruction performance.</div></div>","PeriodicalId":33538,"journal":{"name":"Virtual Reality Intelligent Hardware","volume":"8 1","pages":"Pages 115-130"},"PeriodicalIF":0.0000,"publicationDate":"2026-02-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Reality Intelligent Hardware","FirstCategoryId":"1093","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2096579625000750","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/3/14 0:00:00","PubModel":"Epub","JCR":"Q1","JCRName":"Computer Science","Score":null,"Total":0}
引用次数: 0
Abstract
Optical coherence tomography (OCT), particularly Swept-Source OCT, is widely employed in medical diagnostics and industrial inspections owing to its high-resolution imaging capabilities. However, Swept-Source OCT 3D imaging often suffers from stripe artifacts caused by unstable light sources, system noise, and environmental interference, posing challenges to real-time processing of large-scale datasets. To address this issue, this study introduces a real-time reconstruction system that integrates stripe-artifact suppression and parallel computing using a graphics processing unit. This approach employs a frequency-domain filtering algorithm with adaptive anti-suppression parameters, dynamically adjusted through an image quality evaluation function and optimized using a convolutional neural network for complex frequency-domain feature learning. Additionally, a graphics processing unit integrated 3D reconstruction framework is developed, enhancing data processing throughput and real-time performance via a dual-queue decoupling mechanism. Experimental results demonstrate significant improvements in structural similarity (0.92), peak signal-to-noise ratio (31.62 dB), and stripe suppression ratio (15.73 dB) compared with existing methods. On the RTX 4090 platform, the proposed system achieved an end-to-end delay of 94.36 milliseconds, a frame rate of 10.3 frames per second, and a throughput of 121.5 million voxels per second, effectively suppressing artifacts while preserving image details and enhancing real-time 3D reconstruction performance.