{"title":"Approximate consensus of networked evolutionary matrix game: A finite-cost event-triggered mechanism","authors":"Fengli Sun , Biao Wang , Jun-e Feng","doi":"10.1016/j.nahs.2026.101701","DOIUrl":null,"url":null,"abstract":"<div><div>In scenarios such as voting and elections, the endeavor to achieve a certain degree of consensus is widespread. Consequently, in this paper, the approximate consensus problem of networked evolutionary matrix games is proposed to better describe such situations. First, the verification of (locally) approximate consensus is given from both algebraic and topological perspectives. Secondly, taking the consumption for operators and the compensation for puppet players into account, a more reasonable and cost-effective finite-cost event-triggered mechanism, which is composed of non-functional control and asynchronous control by different operators, is proposed to facilitate approximate consensus. Under this module, a necessary and sufficient condition is derived to verify the existence of this mechanism. Then, the shortest time and minimum cost for achieving approximate consensus, as well as the corresponding event-triggered mechanisms, are obtained by breadth-first search algorithms. Finally, the conclusions are extended to the scenarios including groups and unfixed approximate consensus and the theoretical result is demonstrated effectively by an illustrative example.</div></div>","PeriodicalId":49011,"journal":{"name":"Nonlinear Analysis-Hybrid Systems","volume":"61 ","pages":"Article 101701"},"PeriodicalIF":3.7000,"publicationDate":"2026-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Nonlinear Analysis-Hybrid Systems","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1751570X26000270","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/3/11 0:00:00","PubModel":"Epub","JCR":"Q2","JCRName":"AUTOMATION & CONTROL SYSTEMS","Score":null,"Total":0}
引用次数: 0
Abstract
In scenarios such as voting and elections, the endeavor to achieve a certain degree of consensus is widespread. Consequently, in this paper, the approximate consensus problem of networked evolutionary matrix games is proposed to better describe such situations. First, the verification of (locally) approximate consensus is given from both algebraic and topological perspectives. Secondly, taking the consumption for operators and the compensation for puppet players into account, a more reasonable and cost-effective finite-cost event-triggered mechanism, which is composed of non-functional control and asynchronous control by different operators, is proposed to facilitate approximate consensus. Under this module, a necessary and sufficient condition is derived to verify the existence of this mechanism. Then, the shortest time and minimum cost for achieving approximate consensus, as well as the corresponding event-triggered mechanisms, are obtained by breadth-first search algorithms. Finally, the conclusions are extended to the scenarios including groups and unfixed approximate consensus and the theoretical result is demonstrated effectively by an illustrative example.
期刊介绍:
Nonlinear Analysis: Hybrid Systems welcomes all important research and expository papers in any discipline. Papers that are principally concerned with the theory of hybrid systems should contain significant results indicating relevant applications. Papers that emphasize applications should consist of important real world models and illuminating techniques. Papers that interrelate various aspects of hybrid systems will be most welcome.