{"title":"The turn to practice in design ethics: Characteristics and future research directions for HCI research","authors":"Gizem Öz , Christian Dindler , Sharon Lindberg","doi":"10.1016/j.ijhcs.2026.103779","DOIUrl":null,"url":null,"abstract":"<div><div>As emerging technologies continue to shape society, a growing body of work is engaging with design ethics as it unfolds in practice to better capture the complexities of ethical considerations embedded in day-to-day work. Positioned within the broader “turn to practice” in HCI, this paper brings together this body of work as an emerging research area, characterizing its motivations, conceptual positionings, methodologies, and contributions through a review conducted across a range of design disciplines and academic databases. The findings reveal a shift away from static and abstract ethical frameworks toward an understanding of ethics as an evolving, situated, and inherent aspect of design activities, one that can be cultivated and fostered collaboratively. We propose six future directions to establish common research priorities and stimulate the area’s growth. While the paper promotes cross-disciplinary dialogue, we argue that HCI research, given its cumulative experience with practice-oriented research, is well-equipped to guide this emerging research area on design ethics.</div></div>","PeriodicalId":54955,"journal":{"name":"International Journal of Human-Computer Studies","volume":"210 ","pages":"Article 103779"},"PeriodicalIF":6.0000,"publicationDate":"2026-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Human-Computer Studies","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1071581926000546","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/2/27 0:00:00","PubModel":"Epub","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
引用次数: 0
Abstract
As emerging technologies continue to shape society, a growing body of work is engaging with design ethics as it unfolds in practice to better capture the complexities of ethical considerations embedded in day-to-day work. Positioned within the broader “turn to practice” in HCI, this paper brings together this body of work as an emerging research area, characterizing its motivations, conceptual positionings, methodologies, and contributions through a review conducted across a range of design disciplines and academic databases. The findings reveal a shift away from static and abstract ethical frameworks toward an understanding of ethics as an evolving, situated, and inherent aspect of design activities, one that can be cultivated and fostered collaboratively. We propose six future directions to establish common research priorities and stimulate the area’s growth. While the paper promotes cross-disciplinary dialogue, we argue that HCI research, given its cumulative experience with practice-oriented research, is well-equipped to guide this emerging research area on design ethics.
期刊介绍:
The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities.
Research areas relevant to the journal include, but are not limited to:
• Innovative interaction techniques
• Multimodal interaction
• Speech interaction
• Graphic interaction
• Natural language interaction
• Interaction in mobile and embedded systems
• Interface design and evaluation methodologies
• Design and evaluation of innovative interactive systems
• User interface prototyping and management systems
• Ubiquitous computing
• Wearable computers
• Pervasive computing
• Affective computing
• Empirical studies of user behaviour
• Empirical studies of programming and software engineering
• Computer supported cooperative work
• Computer mediated communication
• Virtual reality
• Mixed and augmented Reality
• Intelligent user interfaces
• Presence
...