The turn to practice in design ethics: Characteristics and future research directions for HCI research

IF 6 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS
Gizem Öz , Christian Dindler , Sharon Lindberg
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引用次数: 0

Abstract

As emerging technologies continue to shape society, a growing body of work is engaging with design ethics as it unfolds in practice to better capture the complexities of ethical considerations embedded in day-to-day work. Positioned within the broader “turn to practice” in HCI, this paper brings together this body of work as an emerging research area, characterizing its motivations, conceptual positionings, methodologies, and contributions through a review conducted across a range of design disciplines and academic databases. The findings reveal a shift away from static and abstract ethical frameworks toward an understanding of ethics as an evolving, situated, and inherent aspect of design activities, one that can be cultivated and fostered collaboratively. We propose six future directions to establish common research priorities and stimulate the area’s growth. While the paper promotes cross-disciplinary dialogue, we argue that HCI research, given its cumulative experience with practice-oriented research, is well-equipped to guide this emerging research area on design ethics.
设计伦理转向实践:人机交互研究的特点与未来研究方向
随着新兴技术继续塑造社会,越来越多的工作正在参与设计伦理,因为它在实践中展开,以更好地捕捉嵌入日常工作中的道德考虑的复杂性。本文定位于HCI中更广泛的“转向实践”,将这些工作作为一个新兴的研究领域汇集在一起,通过对一系列设计学科和学术数据库的回顾,描述了其动机、概念定位、方法和贡献。这些发现揭示了一种从静态和抽象的伦理框架向将伦理理解为设计活动中不断发展的、定位的和固有的方面的转变,这种转变可以通过合作来培养和培养。我们提出了六个未来的发展方向,以建立共同的研究重点和刺激该地区的增长。虽然这篇论文促进了跨学科的对话,但我们认为,鉴于HCI研究在实践导向研究方面的积累经验,它很好地指导了这一新兴的设计伦理研究领域。
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来源期刊
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies 工程技术-计算机:控制论
CiteScore
11.50
自引率
5.60%
发文量
108
审稿时长
3 months
期刊介绍: The International Journal of Human-Computer Studies publishes original research over the whole spectrum of work relevant to the theory and practice of innovative interactive systems. The journal is inherently interdisciplinary, covering research in computing, artificial intelligence, psychology, linguistics, communication, design, engineering, and social organization, which is relevant to the design, analysis, evaluation and application of innovative interactive systems. Papers at the boundaries of these disciplines are especially welcome, as it is our view that interdisciplinary approaches are needed for producing theoretical insights in this complex area and for effective deployment of innovative technologies in concrete user communities. Research areas relevant to the journal include, but are not limited to: • Innovative interaction techniques • Multimodal interaction • Speech interaction • Graphic interaction • Natural language interaction • Interaction in mobile and embedded systems • Interface design and evaluation methodologies • Design and evaluation of innovative interactive systems • User interface prototyping and management systems • Ubiquitous computing • Wearable computers • Pervasive computing • Affective computing • Empirical studies of user behaviour • Empirical studies of programming and software engineering • Computer supported cooperative work • Computer mediated communication • Virtual reality • Mixed and augmented Reality • Intelligent user interfaces • Presence ...
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