Present-bias and the value of sophistication: Splurging vs. smoothing

IF 1.1 3区 经济学 Q3 ECONOMICS
Games and Economic Behavior Pub Date : 2026-03-01 Epub Date: 2026-01-21 DOI:10.1016/j.geb.2025.12.007
Subas Acharya , David Jimenez-Gomez , Dmitrii Rachinskii , Alejandro Rivera
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引用次数: 0

Abstract

This paper develops a dynamic wealth management model for risk-averse agents displaying present-bias in the form of hyperbolic discounting. The agent chooses optimal consumption and labor supply policies and allocates her funds between a risk-free asset, a traded liquid asset, and a non-traded illiquid asset. We characterize these policies for both sophisticated and naive present-biased agents. There are three results. First, sophisticated agents overconsume more and supply less labor than their naive counterparts if and only if their elasticity of intertemporal substitution (EIS) is greater than one. This result arises from the interplay of the smoothing and the splurging effect, which exactly cancel out when the EIS equals one. As a result, sophistication is welfare reducing (increasing) when EIS is high (low). Second, higher stock market volatility and worsening investment opportunities make the sophisticated agent relatively better off than her naive counterpart. Finally, when borrowing constraints are binding and absorbing asset illiquidity serves as a commitment device to mitigate overconsumption and thereby increase welfare.
现在偏见和复杂的价值:挥霍与平滑
本文建立了一个以双曲折现形式表现现在偏差的风险规避主体的动态财富管理模型。代理人选择最优的消费和劳动力供给政策,并在无风险资产、可交易的流动资产和不可交易的非流动资产之间分配资金。我们描述了复杂和幼稚的现在偏向代理人的这些政策。有三个结果。首先,当且仅当复杂主体的跨期替代弹性(EIS)大于1时,它们比幼稚主体过度消费更多劳动力而提供更少劳动力。这一结果源于平滑效应和挥霍效应的相互作用,当EIS等于1时,这两种效应正好相互抵消。因此,当环境影响因子高(低)时,复杂性是福利减少(增加)。其次,股市波动率的上升和投资机会的恶化使得老练的代理人比天真的代理人相对富裕。最后,当借贷约束具有约束力并吸收资产时,非流动性可以作为一种承诺手段来缓解过度消费,从而增加福利。
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来源期刊
CiteScore
1.90
自引率
9.10%
发文量
148
期刊介绍: Games and Economic Behavior facilitates cross-fertilization between theories and applications of game theoretic reasoning. It consistently attracts the best quality and most creative papers in interdisciplinary studies within the social, biological, and mathematical sciences. Most readers recognize it as the leading journal in game theory. Research Areas Include: • Game theory • Economics • Political science • Biology • Computer science • Mathematics • Psychology
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