A visual–tactile fusion system for terrain perception under varying illumination conditions

IF 5.3 2区 计算机科学 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE
Journal of Systems Architecture Pub Date : 2026-05-01 Epub Date: 2026-01-24 DOI:10.1016/j.sysarc.2026.103698
Rui Wang , Shichun Yang , Yuyi Chen , Zhuoyang Li , Jiayi Lu , Zexiang Tong , Jianyi Xu , Bin Sun , Xinjie Feng , Yaoguang Cao
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引用次数: 0

Abstract

Road terrain conditions are vital for ensuring the driving safety of autonomous vehicles (AVs). However, traditional sensors like cameras and LiDARs are sensitive to changes in lighting and weather, posing challenges for real-time road condition perception. In this paper, we propose an illumination-aware visual–tactile fusion system (IVTF) for terrain perception, integrating visual and tactile data while optimizing the fusion process based on illumination characteristics. The system employs a camera and an intelligent tire to capture visual and tactile data across various lighting conditions and vehicle speeds. Additionally, we also design a visual–tactile fusion module that dynamically adjusts the weights of different modalities according to illumination features. Comparative results with single-modality perception methods demonstrate the superior ability of visual–tactile fusion to accurately perceive road terrains under diverse lighting conditions. This approach significantly advances the robustness and reliability of terrain perception in AVs, contributing to enhanced driving safety.

Abstract Image

不同光照条件下地形感知的视触觉融合系统
道路地形条件对于确保自动驾驶汽车(AVs)的驾驶安全至关重要。然而,摄像头和激光雷达等传统传感器对光线和天气的变化很敏感,这对实时路况感知构成了挑战。本文提出了一种用于地形感知的光照感知视觉触觉融合系统(IVTF),该系统融合了视觉和触觉数据,并基于光照特征对融合过程进行了优化。该系统采用一个摄像头和一个智能轮胎来捕捉各种照明条件和车速下的视觉和触觉数据。此外,我们还设计了一个视触觉融合模块,根据光照特征动态调整不同模态的权重。与单模态感知方法的对比结果表明,视觉-触觉融合在不同光照条件下准确感知道路地形的能力更强。该方法显著提高了自动驾驶汽车地形感知的鲁棒性和可靠性,有助于提高驾驶安全性。
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来源期刊
Journal of Systems Architecture
Journal of Systems Architecture 工程技术-计算机:硬件
CiteScore
8.70
自引率
15.60%
发文量
226
审稿时长
46 days
期刊介绍: The Journal of Systems Architecture: Embedded Software Design (JSA) is a journal covering all design and architectural aspects related to embedded systems and software. It ranges from the microarchitecture level via the system software level up to the application-specific architecture level. Aspects such as real-time systems, operating systems, FPGA programming, programming languages, communications (limited to analysis and the software stack), mobile systems, parallel and distributed architectures as well as additional subjects in the computer and system architecture area will fall within the scope of this journal. Technology will not be a main focus, but its use and relevance to particular designs will be. Case studies are welcome but must contribute more than just a design for a particular piece of software. Design automation of such systems including methodologies, techniques and tools for their design as well as novel designs of software components fall within the scope of this journal. Novel applications that use embedded systems are also central in this journal. While hardware is not a part of this journal hardware/software co-design methods that consider interplay between software and hardware components with and emphasis on software are also relevant here.
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