Kanghua Mo , Zhengxin Zhang , Yuanzhi Zhang , Yucheng Long , Zhengdao Li
{"title":"HPA: Manipulating deep reinforcement learning via adversarial interaction","authors":"Kanghua Mo , Zhengxin Zhang , Yuanzhi Zhang , Yucheng Long , Zhengdao Li","doi":"10.1016/j.sysarc.2026.103685","DOIUrl":null,"url":null,"abstract":"<div><div>Recent studies have demonstrated that policy manipulation attacks on deep reinforcement learning (DRL) systems can lead to the learning of abnormal policies by victim agents. However, existing work typically assumes that the attacker can manipulate multiple components of the training process, such as reward functions, environment dynamics, or state information. In IoT-enabled smart societies, where AI-driven systems operate in interconnected and data-sensitive environments, such assumptions raise serious concerns regarding security and privacy. This paper investigates a novel policy manipulation attack in competitive multi-agent reinforcement learning under significantly weaker assumptions, where the attacker only requires access to the victim’s training settings and, in some cases, the learned policy outputs during training. We propose the honeypot policy attack (HPA), in which an adversarial agent induces the victim to learn an attacker-specified target policy by deliberately taking suboptimal actions. To this end, we introduce a honeypot reward estimation mechanism that quantifies the amount of reward sacrifice required by the adversarial agent to influence the victim’s learning process, and adapts this sacrifice according to the degree of policy manipulation. Extensive experiments on three representative competitive games demonstrate that HPA is both effective and stealthy, exposing previously unexplored vulnerabilities in DRL-based systems deployed in IoT-driven smart environments. To the best of our knowledge, this work presents the first policy manipulation attack that does not rely on explicit tampering with internal components of DRL systems, but instead operates solely through admissible adversarial interactions, offering new insights into security challenges faced by emerging AIoT ecosystems.</div></div>","PeriodicalId":50027,"journal":{"name":"Journal of Systems Architecture","volume":"173 ","pages":"Article 103685"},"PeriodicalIF":5.3000,"publicationDate":"2026-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Systems Architecture","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1383762126000032","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2026/1/22 0:00:00","PubModel":"Epub","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
Recent studies have demonstrated that policy manipulation attacks on deep reinforcement learning (DRL) systems can lead to the learning of abnormal policies by victim agents. However, existing work typically assumes that the attacker can manipulate multiple components of the training process, such as reward functions, environment dynamics, or state information. In IoT-enabled smart societies, where AI-driven systems operate in interconnected and data-sensitive environments, such assumptions raise serious concerns regarding security and privacy. This paper investigates a novel policy manipulation attack in competitive multi-agent reinforcement learning under significantly weaker assumptions, where the attacker only requires access to the victim’s training settings and, in some cases, the learned policy outputs during training. We propose the honeypot policy attack (HPA), in which an adversarial agent induces the victim to learn an attacker-specified target policy by deliberately taking suboptimal actions. To this end, we introduce a honeypot reward estimation mechanism that quantifies the amount of reward sacrifice required by the adversarial agent to influence the victim’s learning process, and adapts this sacrifice according to the degree of policy manipulation. Extensive experiments on three representative competitive games demonstrate that HPA is both effective and stealthy, exposing previously unexplored vulnerabilities in DRL-based systems deployed in IoT-driven smart environments. To the best of our knowledge, this work presents the first policy manipulation attack that does not rely on explicit tampering with internal components of DRL systems, but instead operates solely through admissible adversarial interactions, offering new insights into security challenges faced by emerging AIoT ecosystems.
期刊介绍:
The Journal of Systems Architecture: Embedded Software Design (JSA) is a journal covering all design and architectural aspects related to embedded systems and software. It ranges from the microarchitecture level via the system software level up to the application-specific architecture level. Aspects such as real-time systems, operating systems, FPGA programming, programming languages, communications (limited to analysis and the software stack), mobile systems, parallel and distributed architectures as well as additional subjects in the computer and system architecture area will fall within the scope of this journal. Technology will not be a main focus, but its use and relevance to particular designs will be. Case studies are welcome but must contribute more than just a design for a particular piece of software.
Design automation of such systems including methodologies, techniques and tools for their design as well as novel designs of software components fall within the scope of this journal. Novel applications that use embedded systems are also central in this journal. While hardware is not a part of this journal hardware/software co-design methods that consider interplay between software and hardware components with and emphasis on software are also relevant here.