Hao He , Xinhao Xu , Yuanyuan Gu , Yupei Duan , Shangman Li , Jhon Bueno Vesga
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引用次数: 0
Abstract
Background
Human simulated patient-based patient encounter practices, though effective, are limited by factors such as training, cost, and actors’ availability. Virtual reality (VR) could be an alternative. While traditional VR practices were preprogrammed and inflexible in responding to learners’ questions, generative artificial intelligence (GenAI)-enhanced VR practices point to a new way.
Methods
This study adopted a GenAI-enhanced VR learning environment for nursing students to practice conversation and information-gathering skills. We examined their skill-related performance transfer from the VR practice to the in-person test.
Results
Participants’ skill-related performance successfully transferred from the VR practice to the in-person test.
Conclusion
A GenAI-enhanced VR patient encounter practice can effectively prepare nursing students for in-person patient encounters.
期刊介绍:
Clinical Simulation in Nursing is an international, peer reviewed journal published online monthly. Clinical Simulation in Nursing is the official journal of the International Nursing Association for Clinical Simulation & Learning (INACSL) and reflects its mission to advance the science of healthcare simulation.
We will review and accept articles from other health provider disciplines, if they are determined to be of interest to our readership. The journal accepts manuscripts meeting one or more of the following criteria:
Research articles and literature reviews (e.g. systematic, scoping, umbrella, integrative, etc.) about simulation
Innovative teaching/learning strategies using simulation
Articles updating guidelines, regulations, and legislative policies that impact simulation
Leadership for simulation
Simulation operations
Clinical and academic uses of simulation.