Process Mining Insights From a Student-Generated Questions Tool: Lower Workload and Higher Perceived Usefulness Improve the Learning Process

IF 7.4 3区 教育学 Q2 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
César Domínguez;Arturo Jaime;Beatriz Pérez;Ángel Luis Rubio;María Antonia Zapata
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Abstract

Student generated questions (SGQ) is a constructive educational strategy in which students elaborate their own questions about the contents being learned. Research on this learning method has been focused on academic results, but other important aspects have been overlooked. In this work, we present an innovative, online, and collaborative software application to specifically support the SGQ strategy. The traces left on the tool by 221 students organized in teams are analyzed using process mining, in order to obtain insights from the learning process and the collaboration among students. Using a new feature model to identify the key characteristics of the SGQ strategy, we focus on the quality of the generated questions, the collaborative processes among students during question generation, and the alignment of students’ behavior with the instructors’ plan. In addition, the study is enriched by the influence of some cross-cutting parameters: type of subject, academic level of students, number of questions developed by each student, and availability of the questions–answers for self-study. The results obtained suggest that students were able to formulate good-quality questions and were well-suited to the planned task; however a competitive effect between teams was detected. Furthermore, we found that neither the type of subject nor the academic level of the undergraduates significantly influenced the process. In contrast, the volume and perceived usefulness of the questions did influence the studied characteristics, with lower workload and higher usefulness positively impacting the process. The results obtained thanks to the use of educational process mining on an SGQ learning tool offer valuable guidance for future proposals of this successful learning strategy.
从学生生成的问题工具中挖掘见解的过程:更低的工作量和更高的感知有用性改善学习过程
学生自创问题(SGQ)是一种建设性的教育策略,学生根据所学内容提出自己的问题。对这种学习方法的研究主要集中在学术成果上,而忽略了其他重要方面。在这项工作中,我们提出了一个创新的、在线的、协作的软件应用程序,专门支持SGQ战略。为了从学习过程和学生之间的合作中获得洞察力,221名学生组成的团队在工具上留下的痕迹被使用过程挖掘进行分析。我们使用一个新的特征模型来确定SGQ策略的关键特征,重点关注生成问题的质量、学生在问题生成过程中的协作过程,以及学生行为与教师计划的一致性。此外,本研究还受到一些交叉参数的影响,这些参数包括:学科类型、学生的学术水平、每个学生提出的问题数量以及可供自学的问题答案的可用性。结果表明,学生能够提出高质量的问题,并且非常适合计划的任务;然而,团队之间的竞争效应被发现。此外,我们发现本科生的学科类型和学术水平对这一过程都没有显著影响。相比之下,问题的数量和感知有用性确实影响研究特征,较低的工作量和较高的有用性对过程产生积极影响。在SGQ学习工具上使用教育过程挖掘所获得的结果,为这种成功的学习策略的未来建议提供了有价值的指导。
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来源期刊
IEEE Transactions on Learning Technologies
IEEE Transactions on Learning Technologies COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
CiteScore
7.50
自引率
5.40%
发文量
82
审稿时长
>12 weeks
期刊介绍: The IEEE Transactions on Learning Technologies covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutors; educational games; simulation systems for education and training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems; tools for formative and summative assessment; tools for learning analytics and educational data mining; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring; learning via computer-mediated inquiry, field, and lab work; social learning techniques; social networks and infrastructures for learning and knowledge sharing; and creation and management of learning objects.
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