Combining card games and laboratory practice to teach polymer reaction engineering to undergraduate students

IF 2.3 2区 教育学 Q1 EDUCATION, SCIENTIFIC DISCIPLINES
Education for Chemical Engineers Pub Date : 2026-01-01 Epub Date: 2025-11-22 DOI:10.1016/j.ece.2025.100496
Gabriel Ferreira Toledo, Roniérik Pioli Vieira
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引用次数: 0

Abstract

Given the contemporary challenges in chemical engineering education, innovative pedagogical approaches are essential for developing students' ability to apply fundamental scientific principles to complex problems. This study presents the implementation of a collaborative learning methodology that combines game-based learning with demonstrative practice to teach polymer science concepts, specifically polymerization, to undergraduate chemical engineering students. The approach integrates Vygotsky's sociointeractionist theory, emphasizing social interaction and mediation within the Zone of Proximal Development, with active learning strategies proven effective in engineering education. An educational card game focused on polymerization mechanisms was developed and coupled with a hands-on demonstrative synthesis of hydrogels. This dual approach combines the motivational aspects of games, e.g., immediate feedback, progressive challenges, and collaborative gameplay, while providing tangible evidence of theoretical principles through practical experimentation. Students worked in small teams to achieve optimal card combinations while exploring complex polymer reaction engineering concepts, followed by laboratory practice, allowing real-time observation and analysis of typical chain-growth reaction processes. Results demonstrate enhanced student engagement and improved understanding of key concepts associated with polymer structure, polymerization pathways, and introductory reactor design.
结合纸牌游戏与实验室实践,对大学生进行聚合物反应工程教学
鉴于化学工程教育面临的当代挑战,创新的教学方法对于培养学生将基本科学原理应用于复杂问题的能力至关重要。本研究提出了一种协作学习方法的实施,该方法将基于游戏的学习与示范实践相结合,向本科化学工程专业的学生教授聚合物科学概念,特别是聚合。该方法结合了维果茨基的社会互动主义理论,强调了最近发展区内的社会互动和调解,以及在工程教育中被证明有效的主动学习策略。一个教育纸牌游戏的重点是聚合机制,并结合了动手示范合成水凝胶。这种双重方法结合了游戏的动机方面,如即时反馈、渐进式挑战和协作玩法,同时通过实际实验提供理论原则的切实证据。学生们以小组为单位,在探索复杂聚合物反应工程概念的同时,实现最佳卡片组合,随后进行实验室实践,允许实时观察和分析典型的链式生长反应过程。结果表明,提高了学生的参与度,提高了对聚合物结构、聚合途径和反应器设计入门相关关键概念的理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
8.80
自引率
17.90%
发文量
30
审稿时长
31 days
期刊介绍: Education for Chemical Engineers was launched in 2006 with a remit to publisheducation research papers, resource reviews and teaching and learning notes. ECE is targeted at chemical engineering academics and educators, discussing the ongoingchanges and development in chemical engineering education. This international title publishes papers from around the world, creating a global network of chemical engineering academics. Papers demonstrating how educational research results can be applied to chemical engineering education are particularly welcome, as are the accounts of research work that brings new perspectives to established principles, highlighting unsolved problems or indicating direction for future research relevant to chemical engineering education. Core topic areas: -Assessment- Accreditation- Curriculum development and transformation- Design- Diversity- Distance education-- E-learning Entrepreneurship programs- Industry-academic linkages- Benchmarking- Lifelong learning- Multidisciplinary programs- Outreach from kindergarten to high school programs- Student recruitment and retention and transition programs- New technology- Problem-based learning- Social responsibility and professionalism- Teamwork- Web-based learning
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