Immersive learning factories for promoting experiential manufacturing education and STEM competency development

IF 5.9
Computers & Education: X Reality Pub Date : 2025-12-01 Epub Date: 2025-12-03 DOI:10.1016/j.cexr.2025.100125
Matthias Wolf , Patrick Herstätter , Marvin Rantschl , Christian Ramsauer , Alejandra J. Magana
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Abstract

Modern manufacturing systems have become increasingly complex and require a skilled workforce, demanding innovative educational approaches to bridge theoretical knowledge and practical skills. This VR approach addresses STEM education challenges by fostering experiential, competency-based learning by investigating how immersive VR can enhance learner engagement, motivation, and learning in engineering education settings. We propose the use of learning factories as an approach to close the gap between theoretical knowledge and practical skills. Immersive Learning factories integrate Virtual Reality (VR) technologies as an experiential learning approach to support engineering education and manufacturing workforce development. Based on the LEAD Factory at Graz University of Technology, a fully immersive VR environment was developed to simulate real-world assembly and layout planning tasks. This virtual learning factory includes multiple layout configurations, interactive tools, and a “Build Your Own Factory” feature for custom workflow design, providing a specific training case. This descriptive study involving 30 participants evaluated the system's effectiveness across four key domains: creativity in layout design, usability, learning motivation, and cognitive load. Results show that participants (67 %) were able to deliver high-quality functional designs and reported high usability scores (mean SUS = 83.9), strong intrinsic motivation (mean interest = 5.9/7), and low average cognitive load (mean NASA-TLX = 4.44/20). In conclusion, participants were able to independently design functional layouts, engage meaningfully with the tasks, and complete them with minimal frustration. These findings not only suggest that VR-immersed learning factories are an effective, scalable, and engaging platform for industrial education and skills development but also provide valuable evidence on how immersive environments can foster motivation and reduce cognitive load in technical engineering education.
沉浸式学习工厂,促进体验式制造教育和STEM能力发展
现代制造系统变得越来越复杂,需要熟练的劳动力,要求创新的教育方法来桥梁理论知识和实践技能。这种VR方法通过研究沉浸式VR如何在工程教育环境中提高学习者的参与度、动机和学习,从而促进体验式、基于能力的学习,从而解决STEM教育面临的挑战。我们建议使用学习型工厂来缩小理论知识和实践技能之间的差距。沉浸式学习工厂将虚拟现实(VR)技术作为一种体验式学习方法来支持工程教育和制造业劳动力的发展。基于格拉茨理工大学的LEAD工厂,开发了一个完全沉浸式的VR环境来模拟现实世界的装配和布局规划任务。这个虚拟学习工厂包括多种布局配置、交互工具和用于定制工作流设计的“构建自己的工厂”功能,提供了一个特定的培训案例。这项涉及30名参与者的描述性研究评估了该系统在四个关键领域的有效性:布局设计的创造力、可用性、学习动机和认知负荷。结果显示,参与者(67%)能够提供高质量的功能设计,并报告了高可用性得分(平均SUS = 83.9),强烈的内在动机(平均兴趣= 5.9/7)和低平均认知负荷(平均NASA-TLX = 4.44/20)。总之,参与者能够独立设计功能布局,有意义地参与任务,并以最小的挫败感完成任务。这些发现不仅表明vr沉浸式学习型工厂是一种有效的、可扩展的、引人入胜的工业教育和技能发展平台,而且还为沉浸式环境如何促进技术工程教育的动机和减少认知负荷提供了有价值的证据。
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