{"title":"A Natural Way of Solving a Convex Hull Problem","authors":"Sina Saadati, Mohammadreza Razzazi","doi":"10.1007/s40010-025-00932-z","DOIUrl":null,"url":null,"abstract":"<div><p>This article presents a new solution for the convex hull problem. The convex hull is a widely known problem in computational geometry. As nature is a rich source of ideas in the field of algorithms, the solution has been inspired by nature. A tight elastic band is modeled using agents and also nails as points of the problem. The convex hull problem will be solvable by simulating an elastic band with nails in a given environment. The algorithm runs in <i>O</i>(<i>S</i>) in which <i>S</i> is the area between the elastic band and convex hull polygon. This feature enables the algorithm to be computationally grown linearly as the number of points increases in a situation where there is a compact set of points. The algorithm is output-sensitive and can be implemented in a 2<i>D</i> and also a 3<i>D</i> space.</p></div>","PeriodicalId":744,"journal":{"name":"Proceedings of the National Academy of Sciences, India Section A: Physical Sciences","volume":"95 3","pages":"323 - 336"},"PeriodicalIF":1.3000,"publicationDate":"2025-08-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the National Academy of Sciences, India Section A: Physical Sciences","FirstCategoryId":"103","ListUrlMain":"https://link.springer.com/article/10.1007/s40010-025-00932-z","RegionNum":4,"RegionCategory":"综合性期刊","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"MULTIDISCIPLINARY SCIENCES","Score":null,"Total":0}
引用次数: 0
Abstract
This article presents a new solution for the convex hull problem. The convex hull is a widely known problem in computational geometry. As nature is a rich source of ideas in the field of algorithms, the solution has been inspired by nature. A tight elastic band is modeled using agents and also nails as points of the problem. The convex hull problem will be solvable by simulating an elastic band with nails in a given environment. The algorithm runs in O(S) in which S is the area between the elastic band and convex hull polygon. This feature enables the algorithm to be computationally grown linearly as the number of points increases in a situation where there is a compact set of points. The algorithm is output-sensitive and can be implemented in a 2D and also a 3D space.