From Touch to Immersion: A Systematic Review of Haptic and Multimodal Perception in the Metaverse

Wenyu Yang;Zihe Zhao;Shuo Gao
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Abstract

In the emerging metaverse, immersive experiences depend on the integration of multimodal sensory channels, with haptic feedback playing a central role in enhancing realism and interaction. Recent progress in wearable devices, force feedback, and neural interfaces has driven research on combining tactile sensations with visual, auditory, olfactory, thermal, and force-related signals. Yet, current systems still face challenges in latency, energy efficiency, synchronisation, and personalisation, limiting their ability to match the complexity of human perception. This paper reviews the trajectory of haptic and multimodal perception fusion in the metaverse. It first introduces the biological and psychological foundations of touch, then discusses tactile technologies and device configurations. Next, it examines multimodal fusion models and mechanisms through comparative analyses and application evaluations, focusing on spatio-temporal synchronisation, cross-modal compensation, perceptual enhancement, and attentional allocation. The review provides an overview of technical approaches, implementation strategies, and application challenges, offering both theoretical grounding and practical insights for designing synchronised, real-time, personalised, and scalable multisensory interaction systems.
从触摸到沉浸:对虚拟世界中触觉和多模态感知的系统回顾
在新兴的虚拟世界中,沉浸式体验依赖于多模态感官通道的整合,触觉反馈在增强真实感和交互性方面发挥着核心作用。最近在可穿戴设备、力反馈和神经接口方面的进展推动了将触觉与视觉、听觉、嗅觉、热和力相关信号相结合的研究。然而,当前的系统仍然面临着延迟、能源效率、同步和个性化方面的挑战,限制了它们与人类感知复杂性相匹配的能力。本文综述了触觉和多模态知觉在虚拟世界中的融合轨迹。首先介绍了触觉的生物学和心理学基础,然后讨论了触觉技术和设备配置。其次,通过比较分析和应用评估,研究了多模态融合模型和机制,重点关注时空同步、跨模态补偿、感知增强和注意力分配。该综述概述了技术方法、实施策略和应用挑战,为设计同步、实时、个性化和可扩展的多感官交互系统提供了理论基础和实践见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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