Gema Climent, Joseph James Cosgrove, Fidel Rebon-Ortiz, Irene Alice Chicchi Giglioli, Unai Diaz-Orueta
{"title":"Source memory across the lifespan: Insights from a virtual reality based neuropsychological assessment.","authors":"Gema Climent, Joseph James Cosgrove, Fidel Rebon-Ortiz, Irene Alice Chicchi Giglioli, Unai Diaz-Orueta","doi":"10.1017/S1355617725101483","DOIUrl":null,"url":null,"abstract":"<p><strong>Objective: </strong>The goal of the current study was to study the contribution of source memory, more specifically, a source memory task, on the memory performance measured with a novel virtual reality (VR)-based neuropsychological assessment test, i.e., the Suite Test.</p><p><strong>Method: </strong>The sample included 676 subjects (49.7% female), aged from 12 to 85 years. The Suite test comprises a 360-degree VR environment designed as a furniture shop. Participants must group specific sets of furniture items (ordered by different families of customers) by clicking on the furniture to be packed, following instructions from a voice-over. All participants were administered the full version of the test, which comprises, among others, an immediate recall task, a source memory task, a short-term delayed recall task, a long-term delayed recall task, and a recognition trial.</p><p><strong>Results: </strong>Performance on the VR source memory task was associated with recall across age groups, with a stronger contribution in older adults, often enhancing long-term recall. In contrast, younger individuals relied more on immediate and short-term delayed recall, with weaker relationships between source memory and the other types, suggesting that it plays a more secondary role in younger participants.</p><p><strong>Conclusions: </strong>The Suite Test VR-based test effectively explores source memory contributions across the lifespan. By immersing participants in a dynamic VR environment, it reveals how source memory relates to other memory types, showing age-related differences and offering valuable insights about cognitive changes, as well as about future research implications in the area of memory assessment.</p>","PeriodicalId":49995,"journal":{"name":"Journal of the International Neuropsychological Society","volume":" ","pages":"1-10"},"PeriodicalIF":2.6000,"publicationDate":"2025-10-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of the International Neuropsychological Society","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1017/S1355617725101483","RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"CLINICAL NEUROLOGY","Score":null,"Total":0}
引用次数: 0
Abstract
Objective: The goal of the current study was to study the contribution of source memory, more specifically, a source memory task, on the memory performance measured with a novel virtual reality (VR)-based neuropsychological assessment test, i.e., the Suite Test.
Method: The sample included 676 subjects (49.7% female), aged from 12 to 85 years. The Suite test comprises a 360-degree VR environment designed as a furniture shop. Participants must group specific sets of furniture items (ordered by different families of customers) by clicking on the furniture to be packed, following instructions from a voice-over. All participants were administered the full version of the test, which comprises, among others, an immediate recall task, a source memory task, a short-term delayed recall task, a long-term delayed recall task, and a recognition trial.
Results: Performance on the VR source memory task was associated with recall across age groups, with a stronger contribution in older adults, often enhancing long-term recall. In contrast, younger individuals relied more on immediate and short-term delayed recall, with weaker relationships between source memory and the other types, suggesting that it plays a more secondary role in younger participants.
Conclusions: The Suite Test VR-based test effectively explores source memory contributions across the lifespan. By immersing participants in a dynamic VR environment, it reveals how source memory relates to other memory types, showing age-related differences and offering valuable insights about cognitive changes, as well as about future research implications in the area of memory assessment.
目的:本研究的目的是研究源记忆(更具体地说,源记忆任务)对基于虚拟现实(VR)的神经心理评估测试(即套件测试)的记忆表现的贡献。方法:调查对象676人,女性49.7%,年龄12 ~ 85岁。Suite测试包括一个360度的虚拟现实环境,设计成一个家具店。参与者必须按照画外音的指示,通过点击要打包的家具,将特定的家具项目(由不同家庭的客户订购)分组。所有的参与者都进行了完整的测试,其中包括一个即时回忆任务,一个源记忆任务,一个短期延迟回忆任务,一个长期延迟回忆任务和一个识别试验。结果:虚拟现实源记忆任务的表现与各年龄组的回忆有关,老年人的贡献更大,通常会增强长期回忆。相比之下,年轻人更依赖于即时记忆和短期延迟记忆,源记忆和其他类型记忆之间的关系较弱,这表明它在年轻参与者中起着次要的作用。结论:基于Suite Test vr的测试有效地探索了整个生命周期中源记忆的贡献。通过让参与者沉浸在动态的VR环境中,它揭示了源记忆与其他记忆类型的关系,显示了与年龄相关的差异,并提供了有关认知变化的宝贵见解,以及未来在记忆评估领域的研究意义。
期刊介绍:
The Journal of the International Neuropsychological Society is the official journal of the International Neuropsychological Society, an organization of over 4,500 international members from a variety of disciplines. The Journal of the International Neuropsychological Society welcomes original, creative, high quality research papers covering all areas of neuropsychology. The focus of articles may be primarily experimental, applied, or clinical. Contributions will broadly reflect the interest of all areas of neuropsychology, including but not limited to: development of cognitive processes, brain-behavior relationships, adult and pediatric neuropsychology, neurobehavioral syndromes (such as aphasia or apraxia), and the interfaces of neuropsychology with related areas such as behavioral neurology, neuropsychiatry, genetics, and cognitive neuroscience. Papers that utilize behavioral, neuroimaging, and electrophysiological measures are appropriate.
To assure maximum flexibility and to promote diverse mechanisms of scholarly communication, the following formats are available in addition to a Regular Research Article: Brief Communication is a shorter research article; Rapid Communication is intended for "fast breaking" new work that does not yet justify a full length article and is placed on a fast review track; Case Report is a theoretically important and unique case study; Critical Review and Short Review are thoughtful considerations of topics of importance to neuropsychology and include meta-analyses; Dialogue provides a forum for publishing two distinct positions on controversial issues in a point-counterpoint format; Special Issue and Special Section consist of several articles linked thematically; Letter to the Editor responds to recent articles published in the Journal of the International Neuropsychological Society; and Book Review, which is considered but is no longer solicited.