{"title":"Hierarchical heterogeneous ant colony optimization based weight generation for texture classification","authors":"Sreeja N․K","doi":"10.1016/j.swevo.2025.102183","DOIUrl":null,"url":null,"abstract":"<div><div>Texture classification is an important problem in pattern recognition and computer vision. The goal of texture analysis is to represent texture in a model that is invariant to changes influenced by illumination, rotation and noise. Natural images exhibit structures that are highly complex and therefore texture analysis have turned a challenging problem. Moreover, textures in real-time environment contain textural information at varying scales. Local Binary Pattern (LBP) is an effective non-parametric texture operator that encodes the local structure around each pixel. This paper proposes a Similarity based Texture Classification for LBP (STC-LBP) algorithm for classification of texture images. STC-LBP algorithm classifies the query texture image based on the similarity of LBP features. To find an optimal weight that emphasizes the similarity between features, a Hierarchical Heterogeneous Ant Colony Optimization based Weight Generation (HHACOWG) algorithm is proposed. Experiments were performed on five benchmark texture datasets namely KTH-TIPS, Brodatz, CUReT, Outex_TC10 and Outex_TC12 datasets. Experiments reveal that the proposal achieves better classification accuracy when compared to the state-of-art methods. The scale and rotation invariance property of STC-LBP is significantly better compared to the existing texture descriptors. The proposal is also tolerant to noise and illumination changes. The results of experiments were validated using non-parametric statistical tests. The feature dimension of the proposal is significantly less compared to the existing descriptors for texture classification. The time taken for feature extraction is less compared to the existing methods indicating that the proposal is well suited for real-time applications.</div></div>","PeriodicalId":48682,"journal":{"name":"Swarm and Evolutionary Computation","volume":"99 ","pages":"Article 102183"},"PeriodicalIF":8.5000,"publicationDate":"2025-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Swarm and Evolutionary Computation","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S2210650225003402","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Texture classification is an important problem in pattern recognition and computer vision. The goal of texture analysis is to represent texture in a model that is invariant to changes influenced by illumination, rotation and noise. Natural images exhibit structures that are highly complex and therefore texture analysis have turned a challenging problem. Moreover, textures in real-time environment contain textural information at varying scales. Local Binary Pattern (LBP) is an effective non-parametric texture operator that encodes the local structure around each pixel. This paper proposes a Similarity based Texture Classification for LBP (STC-LBP) algorithm for classification of texture images. STC-LBP algorithm classifies the query texture image based on the similarity of LBP features. To find an optimal weight that emphasizes the similarity between features, a Hierarchical Heterogeneous Ant Colony Optimization based Weight Generation (HHACOWG) algorithm is proposed. Experiments were performed on five benchmark texture datasets namely KTH-TIPS, Brodatz, CUReT, Outex_TC10 and Outex_TC12 datasets. Experiments reveal that the proposal achieves better classification accuracy when compared to the state-of-art methods. The scale and rotation invariance property of STC-LBP is significantly better compared to the existing texture descriptors. The proposal is also tolerant to noise and illumination changes. The results of experiments were validated using non-parametric statistical tests. The feature dimension of the proposal is significantly less compared to the existing descriptors for texture classification. The time taken for feature extraction is less compared to the existing methods indicating that the proposal is well suited for real-time applications.
期刊介绍:
Swarm and Evolutionary Computation is a pioneering peer-reviewed journal focused on the latest research and advancements in nature-inspired intelligent computation using swarm and evolutionary algorithms. It covers theoretical, experimental, and practical aspects of these paradigms and their hybrids, promoting interdisciplinary research. The journal prioritizes the publication of high-quality, original articles that push the boundaries of evolutionary computation and swarm intelligence. Additionally, it welcomes survey papers on current topics and novel applications. Topics of interest include but are not limited to: Genetic Algorithms, and Genetic Programming, Evolution Strategies, and Evolutionary Programming, Differential Evolution, Artificial Immune Systems, Particle Swarms, Ant Colony, Bacterial Foraging, Artificial Bees, Fireflies Algorithm, Harmony Search, Artificial Life, Digital Organisms, Estimation of Distribution Algorithms, Stochastic Diffusion Search, Quantum Computing, Nano Computing, Membrane Computing, Human-centric Computing, Hybridization of Algorithms, Memetic Computing, Autonomic Computing, Self-organizing systems, Combinatorial, Discrete, Binary, Constrained, Multi-objective, Multi-modal, Dynamic, and Large-scale Optimization.