Xiaoyu Zhang, Minh Hoang Nguyen, Jin Huang, Huawei Tu
{"title":"A Comparative Evaluation of Pointing and Crossing in Moving Target Selection.","authors":"Xiaoyu Zhang, Minh Hoang Nguyen, Jin Huang, Huawei Tu","doi":"10.1177/00187208251386219","DOIUrl":null,"url":null,"abstract":"<p><p>ObjectiveThis work presents a comprehensive analysis of fundamental performance of crossing-based moving target selection.BackgroundAlthough the crossing interaction with static targets has been theoretically studied, there has yet to be a generalizable, controlled empirical study investigating the fundamental performance of crossing-based selection for moving targets.MethodWe conducted an experiment with stylus input to investigate how users acquire moving targets with crossing compared to pointing as a baseline.ResultsThe most noteworthy finding of our study is that crossing had overall greater advantages over pointing for moving target selection (a 12.37% reduction in task completion time and a 5.88% increase in accuracy rate for <i>orthogonal crossing</i>, and a comparable task time and a 4.71% increase in accuracy rate for <i>collinear crossing</i>). However, the advantages of crossing would be insignificant when targets become larger than approximately 14.69 mm or move slower than 14.69 mm/s.ConclusionCrossing performance varied between <i>collinear crossing and orthogonal crossing</i>. <math><mrow><mi>T</mi><mo>=</mo><mi>a</mi><mo>+</mo><mi>b</mi><mi>l</mi><mi>o</mi><msub><mi>g</mi><mn>2</mn></msub><mrow><mo>(</mo><mrow><mi>A</mi><mo>+</mo><mfrac><mi>V</mi><mi>k</mi></mfrac></mrow><mo>)</mo></mrow><mo>-</mo><mi>c</mi><mi>l</mi><mi>o</mi><msub><mi>g</mi><mn>2</mn></msub><mrow><mo>(</mo><mrow><mfrac><mi>W</mi><mn>2</mn></mfrac><mo>-</mo><mfrac><mi>V</mi><mi>k</mi></mfrac></mrow><mo>)</mo></mrow></mrow></math> in (Hoffmann, 1991) can be used to model time performance of crossing-based moving target selection.ApplicationSuch results provide a theoretical foundation for crossing-based interface design with moving objects.</p>","PeriodicalId":56333,"journal":{"name":"Human Factors","volume":" ","pages":"187208251386219"},"PeriodicalIF":3.3000,"publicationDate":"2025-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Factors","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1177/00187208251386219","RegionNum":3,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"BEHAVIORAL SCIENCES","Score":null,"Total":0}
引用次数: 0
Abstract
ObjectiveThis work presents a comprehensive analysis of fundamental performance of crossing-based moving target selection.BackgroundAlthough the crossing interaction with static targets has been theoretically studied, there has yet to be a generalizable, controlled empirical study investigating the fundamental performance of crossing-based selection for moving targets.MethodWe conducted an experiment with stylus input to investigate how users acquire moving targets with crossing compared to pointing as a baseline.ResultsThe most noteworthy finding of our study is that crossing had overall greater advantages over pointing for moving target selection (a 12.37% reduction in task completion time and a 5.88% increase in accuracy rate for orthogonal crossing, and a comparable task time and a 4.71% increase in accuracy rate for collinear crossing). However, the advantages of crossing would be insignificant when targets become larger than approximately 14.69 mm or move slower than 14.69 mm/s.ConclusionCrossing performance varied between collinear crossing and orthogonal crossing. in (Hoffmann, 1991) can be used to model time performance of crossing-based moving target selection.ApplicationSuch results provide a theoretical foundation for crossing-based interface design with moving objects.
期刊介绍:
Human Factors: The Journal of the Human Factors and Ergonomics Society publishes peer-reviewed scientific studies in human factors/ergonomics that present theoretical and practical advances concerning the relationship between people and technologies, tools, environments, and systems. Papers published in Human Factors leverage fundamental knowledge of human capabilities and limitations – and the basic understanding of cognitive, physical, behavioral, physiological, social, developmental, affective, and motivational aspects of human performance – to yield design principles; enhance training, selection, and communication; and ultimately improve human-system interfaces and sociotechnical systems that lead to safer and more effective outcomes.