Opening strategies in the game of go from feudalism to superhuman AI.

IF 2.1 Q1 ANTHROPOLOGY
Evolutionary Human Sciences Pub Date : 2025-08-26 eCollection Date: 2025-01-01 DOI:10.1017/ehs.2025.10016
Bret Beheim
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引用次数: 0

Abstract

How does information infrastructure shape long-term cultural evolution? Using over four centuries of professional game records from the game of Go, this study explores how strategic dynamics in opening moves reflect historical shifts in the 'infostructure' of skilled Go players. Drawing from recent work on how population size, AI, and information technology affect cultural evolution and innovation dynamics, I analyze over 118,000 games using measures of cultural diversity, divergence, and player network composition. The results show distinct eras of collective innovation and homogenization, including an early 20th-century explosion of novel opening strategies, a Cold-War-era die-off, and a recent increase in evolutionary tempo with the arrival of the internet and superhuman AI programmes like AlphaGo. Player population size shows an inverse-U relationship with opening move diversity, and a recent decline in strategic diversity has accompanied a shift in the player network, from many small subgroups to a few large ones. Surprisingly, the influence of AI has produced only a modest, short-lived disruption in the distribution of opening moves, suggesting convergence between humans and AI and incremental rather than revolutionary cultural change.

从封建到超人AI的围棋开局策略。
信息基础设施如何塑造长期的文化演变?利用四个多世纪的职业围棋记录,本研究探讨了开局棋手的战略动态如何反映出熟练棋手“基础结构”的历史变化。根据最近关于人口规模、人工智能和信息技术如何影响文化演变和创新动态的研究,我使用文化多样性、差异和玩家网络构成的指标分析了超过11.8万款游戏。结果显示了集体创新和同质化的不同时代,包括20世纪初新开放战略的爆发,冷战时期的消亡,以及最近随着互联网和AlphaGo等超人人工智能程序的到来而加快的进化速度。玩家群体规模与开局移动多样性呈倒u型关系,最近战略多样性的下降伴随着玩家网络的转变,从许多小的子群体到一些大的群体。令人惊讶的是,人工智能的影响只对开局走法的分布造成了适度的、短暂的破坏,这表明人类和人工智能之间存在融合,文化变革是渐进式的,而不是革命性的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Evolutionary Human Sciences
Evolutionary Human Sciences Social Sciences-Cultural Studies
CiteScore
4.60
自引率
11.50%
发文量
49
审稿时长
10 weeks
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