Materialising Design Fictions: Exploring Music Memorabilia in a Metaverse Environment

IF 6.3 2区 管理学 Q1 INFORMATION SCIENCE & LIBRARY SCIENCE
M. Lycett, M. Cundle, L. Grasso, K. Meechao, A. Reppel
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引用次数: 0

Abstract

This paper addresses the challenge posed by the high cost and extensive time commitment required for Metaverse platform development by proposing an innovative, process-centric methodology. Traditional approaches to creating such platforms are hindered by both limited expertise and significant resource investments, exposing substantial development risks. Here we use Design Fictions to construct a low-cost, low-effort Minimum Viable Product for archives, record labels, publishers, and private collections. In identifying our key learnings, our research advances a coherent four-stage process model comprising of conceptualisation, realisation, materialisation, and evaluation. The model delineates the critical activities required at each stage, offering practitioners a structured yet flexible framework that bridges the gap between initial concept development and full-scale system implementation. By prioritising Design Fictions as a means of early-stage prototyping, we encourage a more agile and responsive exploration of ‘provocations of the future’, thus minimising risks while refining the understanding of business and user needs alongside technological possibilities and constraints. In doing so, we expedite the identification of vital design insights and provide practical guidance for those striving to harness the potential of emerging Metaverse technologies within a sustainable and economically viable framework.

Abstract Image

物质化设计小说:在虚拟环境中探索音乐纪念品
本文通过提出一种创新的、以流程为中心的方法,解决了Metaverse平台开发所需的高成本和大量时间所带来的挑战。创建此类平台的传统方法受到有限的专业知识和大量资源投资的阻碍,暴露出巨大的开发风险。在这里,我们使用Design fiction为档案馆、唱片公司、出版商和私人收藏构建一个低成本、低工作量的最小可行产品。在确定我们的关键学习时,我们的研究提出了一个连贯的四阶段过程模型,包括概念化,实现,物化和评估。该模型描述了每个阶段所需的关键活动,为从业者提供了一个结构化但灵活的框架,弥合了最初概念发展和全面系统实施之间的差距。通过优先考虑设计虚构作为早期原型的一种手段,我们鼓励对“未来的挑衅”进行更敏捷和响应性的探索,从而在细化对业务和用户需求以及技术可能性和限制的理解的同时,将风险降至最低。在这样做的过程中,我们加快了重要设计见解的识别,并为那些努力在可持续和经济上可行的框架内利用新兴元宇宙技术潜力的人提供实用指导。
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来源期刊
Information Systems Journal
Information Systems Journal INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
14.60
自引率
7.80%
发文量
44
期刊介绍: The Information Systems Journal (ISJ) is an international journal promoting the study of, and interest in, information systems. Articles are welcome on research, practice, experience, current issues and debates. The ISJ encourages submissions that reflect the wide and interdisciplinary nature of the subject and articles that integrate technological disciplines with social, contextual and management issues, based on research using appropriate research methods.The ISJ has particularly built its reputation by publishing qualitative research and it continues to welcome such papers. Quantitative research papers are also welcome but they need to emphasise the context of the research and the theoretical and practical implications of their findings.The ISJ does not publish purely technical papers.
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