Structural collapse simulation using a hybrid FEM-rigid body dynamics approach

IF 7.4 2区 工程技术 Q1 CONSTRUCTION & BUILDING TECHNOLOGY
Kamran Ehsan , Liusheng He
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引用次数: 0

Abstract

Compared to continuum method, the discrete collapse simulation method, particularly the Applied Element Method (AEM), is generally more effective in modeling separation. However, it still requires a significantly large number of elements to achieve the desired accuracy compared to traditional Finite Element Method (FEM). This study introduces a novel approach that combines FEM with Rigid Body Dynamics (RBD) to achieve both realistic and computationally efficient collapse simulations using fewer number of elements than AEM. The proposed technique leverages physics engines, commonly used in game development, to perform structural collapse simulations. An algorithm integrating FEM into the backend of a rigid-body simulation model has been developed. Failure criteria are employed to detect cracking, while a Depth-First Search (DFS) algorithm determines active and inactive elements during the simulation. Based on the DFS categorization, displacements are applied to active rigid bodies, whereas inactive ones are influenced by physics engine for collisions and movements under gravity. The developed algorithm is validated by comparing its results with theoretical solutions, experimental data, and simulations from the literature for structural components including beams, columns, and 2D and 3D frames. The results show that the proposed approach outperforms AEM in both accuracy and computational efficiency, even with fewer elements. Influence of the number of rigid bodies to discretize the structure on accuracy, failure pattern, debris extent and simulation time is also investigated. The findings suggest that a limited number of elements for discretization can achieve sufficiently realistic and computationally efficient results, making the approach particularly suitable for collapse simulations where reduced simulation time is critical.
基于混合有限元-刚体动力学方法的结构倒塌模拟
与连续体方法相比,离散崩溃模拟方法,特别是应用单元法(AEM),通常更有效地模拟分离。然而,与传统的有限元方法(FEM)相比,它仍然需要大量的单元来达到所需的精度。本研究引入了一种将FEM与刚体动力学(RBD)相结合的新方法,以比AEM更少的单元数量实现真实且计算效率高的崩溃模拟。所提出的技术利用游戏开发中常用的物理引擎来执行结构崩溃模拟。提出了一种将有限元法集成到刚体仿真模型后端的算法。失效准则用于检测裂纹,而深度优先搜索(DFS)算法在模拟过程中确定活动和非活动元素。在DFS分类的基础上,对活动刚体应用位移,而非活动刚体在重力作用下的碰撞和运动受物理引擎的影响。通过将其结果与理论解决方案、实验数据以及结构部件(包括梁、柱、2D和3D框架)的文献模拟进行比较,验证了所开发的算法。结果表明,该方法在精度和计算效率上都优于AEM方法,即使使用较少的元素。研究了刚体数目对结构离散精度、破坏形态、碎片程度和模拟时间的影响。研究结果表明,有限数量的离散化元素可以获得足够真实和计算效率高的结果,使该方法特别适合于减少模拟时间至关重要的崩溃模拟。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of building engineering
Journal of building engineering Engineering-Civil and Structural Engineering
CiteScore
10.00
自引率
12.50%
发文量
1901
审稿时长
35 days
期刊介绍: The Journal of Building Engineering is an interdisciplinary journal that covers all aspects of science and technology concerned with the whole life cycle of the built environment; from the design phase through to construction, operation, performance, maintenance and its deterioration.
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