MilliSwarm: Leveraging Emergence for Energy Efficient Robotic Swarm Movement

James Hand, Bryan Watson
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Abstract

INCOSE Systems Vision 2035 outlines the need for greater understanding of both complex system dynamics and efficient systems. Energy efficiency and coordination in multi-agent systems is a key focal point of current research. Finding solutions to group movement that balance energy savings and group cohesion provide unique benefits to the system. While current approaches focus on improving the efficiency of individual swarm members (a reductionist approach), we approach this challenge through using biologically inspired design to harness emergence. Thus, the hypothesis examine is: “If rolling swarm inspired movement is applied to ground swarms encountering obstacles, then the system's overall energy efficiency will improve because cooperation in both climbing and moving reduces the energy required to operate in these environments.” In this article a method for moving groups of agents together as a team is presented, inspired by the behaviors of millipede swarms. The individual agents represent robots that are abstracted into uniform sliding blocks. Using simple behaviors based on individual knowledge, rather than global information sharing, we present a new efficient way to travel in groups. Data shows up to a 96% decrease in energy spent in certain scenarios for systems using the proposed MilliSwarm movement design. Additionally, this algorithm proves to be increasingly efficient at larger swarm sizes, while not requiring additional computing resources for coordination. Future work in this project will work on applying these functions to 3D environments, real-world case studies, and additional non-physical system implementation.

毫秒:利用涌现实现节能机器人群体运动
INCOSE系统展望2035概述了对复杂系统动力学和高效系统的更好理解的需求。多智能体系统的能源效率与协调是当前研究的热点。寻找群体运动的解决方案,平衡能源节约和群体凝聚力,为系统提供独特的好处。虽然目前的方法侧重于提高个体群体成员的效率(一种简化方法),但我们通过使用生物学启发的设计来利用涌现来应对这一挑战。因此,假设检验是:“如果将滚动群体激励运动应用于遇到障碍物的地面群体,那么系统的整体能源效率将得到提高,因为攀爬和移动的合作减少了在这些环境中运行所需的能量。”在本文中,受千足虫群体行为的启发,提出了一种将代理群体作为一个团队一起移动的方法。单个代理代表被抽象成统一滑动块的机器人。利用基于个体知识的简单行为,而不是基于全局信息共享,我们提出了一种新的高效的群体旅行方式。数据显示,在某些情况下,使用拟议的毫秒运动设计的系统能耗降低高达96%。此外,该算法被证明在更大的群体规模下效率越来越高,同时不需要额外的计算资源进行协调。该项目的未来工作将致力于将这些功能应用于3D环境、现实世界案例研究和其他非物理系统实现。
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