The effects of locomotion and steering methods in virtual reality on unintended positional drift.

IF 3.4 2区 工程技术 Q2 ENGINEERING, INDUSTRIAL
Chae Heon Lim, Hwanhun Lee, Doheon Kim, Min Chul Cha, Seul Chan Lee
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引用次数: 0

Abstract

Unintended positional drift (UPD) is an important factor during virtual reality (VR) use, as it may contribute to safety risks diminishing user experience, potentially hindering the broader adoption of VR technology. This study investigated the effects of locomotion and steering methods on UPD through a 2 × 2 within-subject experiment. We selected two locomotion methods (joystick and teleportation) and two steering methods (controller-based and physical-based). Thirty-two participants (16 males and 16 females; mean age = 22.65 years, SD = 2.06) completed a VR task under all four conditions. Joystick locomotion resulted in significantly greater movement variance (MV) compared to teleportation, leading to higher Y-axis MV per minute (MVY: p = .043) and significantly longer task completion time (TCT: p = .002). For subjective measures, joystick locomotion also produced higher body movement cognition (BMC) (p = .001) and greater postural stability questionnaire scores (PSQ) (p < .001). Compared to controller steering, physical steering resulted in significantly greater total movement (TM) and MV, including TMX, TMY, MVX, and MVY (all p < .001). Physical steering also led to higher BMC (p < .001), greater PSQ scores (p < .001), and increased virtual embodiment questionnaire (VEQ) scores-specifically for ownership (p = .002) and agency (p < .001). These findings suggest that the choice of locomotion and steering methods in VR should be carefully tailored to the intended application, with designers considering the trade-offs associated with UPD.

虚拟现实中运动和转向方法对非预期位置漂移的影响。
意外位置漂移(UPD)是虚拟现实(VR)使用过程中的一个重要因素,因为它可能会带来安全风险,降低用户体验,潜在地阻碍VR技术的广泛采用。本研究通过2 × 2受试者实验研究了运动和转向方法对UPD的影响。我们选择了两种移动方法(游戏邦注:即操纵杆和传送)和两种转向方法(基于控制器和基于物理)。32名参与者(16名男性和16名女性,平均年龄= 22.65岁,SD = 2.06)在所有四种条件下完成了VR任务。操纵杆移动导致的移动方差(MV)显著高于隐形移动,导致更高的y轴MV /分钟(MVY: p = 0.043)和更长的任务完成时间(TCT: p = 0.002)。对于主观测量,操纵杆运动也产生更高的身体运动认知(BMC) (p = .001)和更高的姿势稳定性问卷得分(PSQ) (p = .001)
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来源期刊
Applied Ergonomics
Applied Ergonomics 工程技术-工程:工业
CiteScore
7.50
自引率
9.40%
发文量
248
审稿时长
53 days
期刊介绍: Applied Ergonomics is aimed at ergonomists and all those interested in applying ergonomics/human factors in the design, planning and management of technical and social systems at work or leisure. Readership is truly international with subscribers in over 50 countries. Professionals for whom Applied Ergonomics is of interest include: ergonomists, designers, industrial engineers, health and safety specialists, systems engineers, design engineers, organizational psychologists, occupational health specialists and human-computer interaction specialists.
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